• You keep complaining about the quality of DarkRP servers; but what are your solutions?
    50 replies, posted
Problems: (feel free to add to the list) Intro: I'm a young, 14 year old Garry's mod player who has ambitions of creating a quality DarkRP experience, my coding abilities are poor (i can edit shit, but not create), my ambitions high, design concepts plentiful. I have been pondering a lot of things about DarkRP and would like collective input. I don't have a server yet, and i'm currently in design stage. I'm danish, european. I'm completely indenpendent, and currently alone about the project. I used to play for 2 years ago on a community, which had a DarkRP similar to vanilla, no bullshit, lightweight addons. I was 12 so i couldn't convonce anyone to give me an influential role there, the community didn't even accept me, but mainly due to me being socially inexperienced and so different from the others. So, troubleshooting: Money printing/drugs is only viable way to gain some cash, most players hug bases and grind printers. Shop keeping or other ways of gaining money are ineffective. My suggestion: Remove or heavily debuff drugs/money printing and give jobs rewards for doing stuff related to their job. Examples: Cps get money for arreste, Mayor gets money for distributing licenses, hobos get x6 $ for picking up bills under 50$ max once every 2 minutes Most servers rely on 'donations' and desperately overpower VIP privileges, what alternative monetization methods should owners apply, or how could they still gain enough 'donations'? My suggestion: Give mostly cosmetic rewards (a lot of potential here, bit don't overfill server with shitty ultra HD batman models, or anything off-roleplay setting, unless your roleplay is free, as in no fixed theme) and minor privileges such as 20% salary boost (that's p2w, so dependent on what server you want, have or not), custom jobs that aren't significantly overpowered. Subtle advertisements (i'd reccomend having sponsors that align with your principles, and not promote shady shit, or products you personally think are bad). Poor judicisl system and gameplay regulation: My suggestion: IF U TAKE POWER, TAKE RESPONSIBILITY. Either give your players liberty, or not. Not? Well, if not then you gotta have a damn good ruleset. No bullshit, no compromises, no loopholes, no autonomous judgement from admins, every case that's disuputed should go by the book and not some rooftop admins in the moment judgement. Keep the power of heavily regulating your players, and they should be able to expect justice. /rant FearRP and fear of death My suggestion: NEVER force roleplay on someone, give them a reason to fear things you want to be intimidating. Add a penalty to death, most of the times there aren't any. MassDM/DarkDM/RDM My suggestion: Again, NEVER force roleplay, give mass shooters a penalty for their doings. 4+ kills? Lose your entire wallet upon death, 60% upon arrest. and huge jailtime. No money no more guns, son. Murder? Similar penalty but less dramatic. Kids will learn that 5 minutes of deathmatch, ain't worth it. NLR/No-life Rule My suggestion: Don't give the players the power to ruin roleplay, if you know they wont take responsibility (they won't). This is a tough one. Perhaps turn dead players into birds/critters for a specific amount of time. Removing their power to immediately influence roleplay related to their death. My mind is empty right now, feel free to add more in the replies - Figurez
My solution is to purge them all. Work for you? Also all you did was rewrite falcos update logs for darkrp.
"Giving money for arresting and distributing licenses" : This could be easily abused as they could just randomly arrest people or make really shitty spam laws to quickly gain money, and if you want to get more civil service people, you also need to balance the amount of crimes that go on because if everyone is a police officer, no one is going to earn money from arresting other people. "Over-Powered P2W Features" : No one really is going to spend money on some model you took from the work-shop, they could easily go to another server where they can get the benefits of spending money and get the things you mentioned, spending money to play is a shitty idea, but if you're going to add that as a feature you should rethink that playing as a different model will persuade them to buy it, the only other way is having a loyal community, which is yet hard to find in DarkRP. "Poor judicial system" : What you just ranted about is what you consider "By the book" yet, what you said is just boils down to "Get good admins" which would be hard since the entire DarkRP community is filled with 9 year olds. "MassDM/DarkDM/RDM" : Most rdmer's wont really bother with your server anymore if you give them an hour ban and a huge amount of negative's, you might as well ban them at this point since there's 100's of other DarkRP servers where they can carry out their shit. This is just my honest opinion, so take it with a grain of salt.
I honestly gave up on DarkRP a while ago since I opened a server reworking a lot of features of DarkRP to make it fun without the need of a hundred bullshit rules, and using few custom models; but nobody gave a crap. Welp, I just don't know anymore.
[QUOTE=Moku;50783634]My solution is to purge them all. Work for you? Also all you did was rewrite falcos update logs for darkrp.[/QUOTE] What are you talking about? These are all original thoughts, i don't know what falco's update logs are. Do you mean the console print upon launch? I don't see the similarity. Please, explain
My solution is to play sandbox and keep roleplay to dedicated websites.
My solution is in progress. I'm not going to wave it around until it's worth showing either, or I'll just draw flak. I know how things work around here, I've been here since 2007.
Whenever a thread like this pops up I really want to reply but I know it's essentially pointless, but here we go anyway: [QUOTE=figurez;50783327]Problems: (feel free to add to the list) Intro: I'm a young, 14 year old Garry's mod player who has ambitions of creating a quality DarkRP experience, my coding abilities are poor [/QUOTE] Knowing how to code your own stuff is the most valuable skill you can have as a server owner, besides actually being able to run the server. I highly suggest you get on that [QUOTE] So, troubleshooting: Money printing/drugs is only viable way to gain some cash, most players hug bases and grind printers. Shop keeping or other ways of gaining money are ineffective. My suggestion: Remove or heavily debuff drugs/money printing and give jobs rewards for doing stuff related to their job. Examples: Cps get money for arreste, Mayor gets money for distributing licenses, hobos get x6 $ for picking up bills under 50$ max once every 2 minutes [/QUOTE] I don't have enough trust in my playerbase to give them money for arresting people, especially since there is no viable way of determining whether the arrests are legit or not without constantly watching them, which shouldn't have to happen in the first place. [QUOTE] Most servers rely on 'donations' and desperately overpower VIP privileges, what alternative monetization methods should owners apply, or how could they still gain enough 'donations'? My suggestion: Give mostly cosmetic rewards (a lot of potential here, bit don't overfill server with shitty ultra HD batman models, or anything off-roleplay setting, unless your roleplay is free, as in no fixed theme) and minor privileges such as 20% salary boost (that's p2w, so dependent on what server you want, have or not), custom jobs that aren't significantly overpowered. Subtle advertisements (i'd reccomend having sponsors that align with your principles, and not promote shady shit, or products you personally think are bad). [/QUOTE] I agree that donation benefits should stick to being entirely cosmetic, but advertising is usually a big no-no for players who actually respect themselves and don't want to be served ads. It's insulting. I think someone said that even a minimum wage part-time job could pay for your server hosting costs every month, and minimum wage over here is $7.25/hr (Virginia). They weren't really lying. [QUOTE] Poor judicisl system and gameplay regulation: My suggestion: IF U TAKE POWER, TAKE RESPONSIBILITY. Either give your players liberty, or not. Not? Well, if not then you gotta have a damn good ruleset. No bullshit, no compromises, no loopholes, no autonomous judgement from admins, every case that's disuputed should go by the book and not some rooftop admins in the moment judgement. Keep the power of heavily regulating your players, and they should be able to expect justice. /rant [/QUOTE] The issue I've always found with 2013+-style roleplay servers, which I think is what you're trying to describe here, is that whenever there's a minor issue with a player, the admins will drag them up to the roof and sit there like dumbasses while they ask them simple questions and read the server rules trying to figure out what to do. If you're saying you want server admins to actually be more consistent and less invasive, then I agree. [QUOTE] FearRP and fear of death My suggestion: NEVER force roleplay on someone, give them a reason to fear things you want to be intimidating. Add a penalty to death, most of the times there aren't any. [/QUOTE] Can you clarify what a penalty to death would be? [QUOTE] MassDM/DarkDM/RDM My suggestion: Again, NEVER force roleplay, give mass shooters a penalty for their doings. 4+ kills? Lose your entire wallet upon death, 60% upon arrest. and huge jailtime. No money no more guns, son. Murder? Similar penalty but less dramatic. Kids will learn that 5 minutes of deathmatch, ain't worth it. [/QUOTE] Besides me thinking that this is a terrible idea, and assuming that the MassDM thing here would only apply to kills that weren't an immediate consequence of something like defending your home from a bunch of 12 year olds who want your dragon dildos, how would you even automate this?
remove all dark rp servers, reeducation the population of garry's mod to superiour forms of roleplay/gamemodes
[QUOTE=Soren;50784387]remove all dark rp servers, reeducation the population of garry's mod to superiour forms of roleplay/gamemodes[/QUOTE] Reeducation and brainwashing? That shit's straight outta 1984 [editline]27th July 2016[/editline] [QUOTE]Knowing how to code your own stuff is the most valuable skill you can have as a server owner, besides actually being able to run the server. I highly suggest you get on that[/QUOTE] Yeah, i figured. It'll take a lot of effort, but i assume it's worth it. [QUOTE]I don't have enough trust in my playerbase to give them money for arresting people, especially since there is no viable way of determining whether the arrests are legit or not without constantly watching them, which shouldn't have to happen in the first place.[/QUOTE] Falcon's Fspectate does allow for constant monitoring, and upon a victim complaint, the issue could easily get resolved. I suppose i'd have requests for players to record demos, so that they can provide evidence against other players in these situations. I don't think anyone who puts in the effort of getting dollars on your server, will put that effort in, while easily risking a ban. The rewards wouldn't be dramatic, and it'll be sort of an extended income, for being active at your job. Griefers would randomly arrest, regardless of monetary rewards. [QUOTE] I agree that donation benefits should stick to being entirely cosmetic, but advertising is usually a big no-no for players who actually respect themselves and don't want to be served ads. It's insulting.[/QUOTE] To be honest i think it depends on the intrusiveness of the ad. An annoying html5 motd ad, with fucking sound and having to wait 30 seconds is a never. But a watermark in the loading screen or something is less intrusive, and acceptable imo. Yeah, maybe ads aren't really good. [QUOTE]I think someone said that even a minimum wage part-time job could pay for your server hosting costs every month, and minimum wage over here is $7.25/hr (Virginia). They weren't really lying.[/QUOTE] We don't have minimal wage in Denmark, but we have really good unions and worker rights. A mac donalds worker earns a 21$ wage, for me, as i'm a worker under 18 i'd get 15$ an hour. Average mac donald workers yearly earn is 45.000$ USD~. So your point is extra valid for my situation. [QUOTE]The issue I've always found with 2013+-style roleplay servers, which I think is what you're trying to describe here, is that whenever there's a minor issue with a player, the admins will drag them up to the roof and sit there like dumbasses while they ask them simple questions and read the server rules trying to figure out what to do. If you're saying you want server admins to actually be more consistent and less invasive, then I agree.[/QUOTE] I want the rules to be consistent, yes, and not give the admins 'autonomous judgement' which is, not allowing them to decide punishment, and reason on their own. (Auto = one/on their own, judgement = judgement) [QUOTE] Can you clarify what a penalty to death would be?[/QUOTE] Money loss? [QUOTE]Besides me thinking that this is a terrible idea, and assuming that the MassDM thing here would only apply to kills that weren't an immediate consequence of something like defending your home from a bunch of 12 year olds who want your dragon dildos, how would you even automate this?[/QUOTE] If a player lockpicks/keypads/damages/has weapon out he becomes non-innocent for some time. And thus killing that person would give no penalty, obviously it'd mean that if you accidentaly put your gun out, some person could just shoot you, guess that could be justified by intimidation.
Be aStonedPenguin or KingofBeast
Stop trying to code for a mode that was been infested with 12-14 year olds that spam unfunny memes in chat. And yell "RDM" whenever they are rightfully killed. This entire list is just going to infest darkrp with more autism. Also, murder should be the cp's problem. Not the admins. My advice? Leave it to people who can actually code, and have them make a sort of less-serious version of combine control, but not based around Half Life 2.
replace it
I feel like this post got too centered around me, and not the issues...
It's hard to make people learn when their IQ is smaller than their shoe size.
There is no real method I can think of for improving the community in general. What I can give you is my idea of how a server should be run. Please keep in mind that I have no experience whatsoever with managing a server. Only as a staff member, and even then it is very limited experience (sandbox about 3~ years ago, cockwork HL2RP about one year ago) So. First we come up to the most important part. First impressions. I will say this right upfront. Fuck you if you use loading screen music. And fuck you especially if it's loud. If I'm joining, I will most likely be listening to Bullets by Archive, or some other song that I like such as Let me Down Easy by The Stranglers. I'm not going to mute my game just so I can listen without "AND THE BASS CANNON NIGGA, THE SPEAKERS GO TO WAR" blaring at approximately 122 Decibels. No, what I'm going to do is either restart GMod, disable downloads, and find the owner of the server and give him a massive ear-full for his stupidity. That or just be the biggest pain in the asshole possible. That or just leave. Either way, fuck you if you use loading screen music. So, on a less vulgar note. Try to keep your "custom" content short. One server that I joined had three playermodels you needed to download, a sword model, a few hat models, and that was it. Bonus points if you use GENUINE CUSTOM CONTENT as opposed to something you can grab off of Coderhire/Leakforums that everyone has seen. I'm not saying re-invent the wheel, or that anything is wrong with custom content. But if it is bloated, and I need to download fifty KAWAII DESU~ Hatsune Miku reskins, I'm going to be pretty peeved. On a slightly less friendly note, don't you fucking dare integrate the entirety of TDMCars unless you're on something large like Bangclaw Even then, keep it at one or two. Hell, don't even touch custom cars at all quite frankly. Have an NPC that can spawn the HL2 jeep/airboat/jalopy. Now. Here is where most people screw up. Here is where every single DarkRP server I have been to so far has failed, if they haven't failed the above portions. Keep the rules condensed and small. And DO NOT UNDER ANY CIRCUMSTANCES ADD FEARRP. All it will do is allow the donator admins (which we will talk about later) to ban newbies for daring to fucking join. They just start chain mugging until he's out of money or tells them to go join the Waffen SS :v: and then he gets banned. And in general it is fucking stupid. You're telling me I can't take my chances and pop a cap in his ass with a Glock? If he's too slow for him to pull the trigger while I'm drawing a pistol, then he's the worst fucking gunman in the server and deserves to die. Now. The admins. I have to go, so here's just a short section. Make them competent. Stop dragging people to the rooftops to go 'DUHHHHHHHHH, OKEY. WHY YOU KILL MAN NAME JERRY?' when he's going to lie through his teeth and get away with RDMing because the admin is too fucking stupid to understand that people lie. Some advise from FPtje. Don't pull them onto a rooftop. Hound them in spectator mode instead. If they did something accidentally, let it slide. If they do it intentionally as seen through spectator, kick/ban the fucker. And kick/ban people who say "ADMIN TO ME" in OOC without telling the problem. Also. Don't allow them to donate to become staff. Otherwise you'll get abusers. Guaranteed. Auf Weidersehen.
Your dumb
[QUOTE=TheBunnyBoy;50788458]Your dumb[/QUOTE] Most insightful post of the century right here, boys.
[QUOTE=TheBunnyBoy;50788458]Your dumb[/QUOTE] At least he can spell.
[QUOTE=TheBunnyBoy;50788458]Your dumb[/QUOTE] Is that the title to your auto-biography?
My solution is: let it go and ditch DarkRP (finding good server is like searching a wooden needle in haystack)
[QUOTE=Zufeng;50788765]My solution is: let it go and ditch DarkRP (finding good server is like searching a wooden needle in haystack)[/QUOTE] I wonder why people keep saying that. I currently have twelve hours in total spend on one server only to find out that most of the players (especially younger ones) are actually quite friendly. The staff most of the time can't be bothered by players who complain about fear role-play and random deathmatch. If someone pulls a gun on me and does /advert, fuck that, I'll shoot them while they're typing their next warning and after that barely anyone cares. You should give some servers a chance. As for solutions: keep things simple. If someone does "mug, drop 5k or die" just fucking shoot them or die or give them their money. Everything became so unnecessarily complicated over the past few years, just let people play to their common sense and shoot others if they think their life is in danger without having to worry if its an offense or not. Here's an example, it happened yesterday: A friend of mine was trespassing on someones property. He got killed instantly so I pullet a weapon and avenged him. There was no /advert bullshit and no administrator jumping in. The guy I killed said it was RDM over OOC but I said that I avenged my friend because he got shot without warning. He accepted it and moved on. I've never had a DarkRP session more simple than that.
[QUOTE=Zufeng;50788765]My solution is: let it go and ditch DarkRP (finding good server is like searching a wooden needle in haystack)[/QUOTE] DarkRP Is a GREAT gamemode, people don't appreciate the effort Falco has put into it.
Don't rate a gamemode on its community
[QUOTE=Zelpa;50794602]DarkRP Is a GREAT gamemode, people don't appreciate the effort Falco has put into it.[/QUOTE] It WAS. A good gamemode. But it sucks now.
[QUOTE=Sir.Smile;50803049]It WAS. A good gamemode. But it sucks now.[/QUOTE] No you idiot, the gamemode itself is fucking fantastic. The issue is people like you that rather than try to improve the community shit on an entire gamemode because YOU don't know how to run a server. YOU are the reason people don't like darkrp.
My solution to the quality of DarkRP servers? Delete DarkRP. Simple, effective, nothing of value ever will be lost. Prove me wrong. EDIT: TO clarify, the gamemode has been used by everybody to create massive turds on the server browser, to the point where the server browser is a fucking cess pit. Nothing but fecal matter. By removing DarkRP as a gamemode from GMOD all-together, and assuming we could delete darkrp from everywhere simultaneously without leaving a trace, thousands of (once) darkrp servers would have to start hosting something else. Literally anything, but it will likely be Sandbox or TTT. Sandbox has [B]not a single feature that can be monetized[/B] and TTT is [B]so hard to monetize without ruining the gamemode[/B] that nobody would bother. Thus, gmod no longer fucking shit.
[QUOTE=Redfiend;50804791] Sandbox has[B] not a single feature that can be monetized[/B][/QUOTE] You'd be surprised.
[QUOTE=Redfiend;50804791]My solution to the quality of DarkRP servers? Delete DarkRP. Simple, effective, nothing of value ever will be lost. Prove me wrong. EDIT: TO clarify, the gamemode has been used by everybody to create massive turds on the server browser, to the point where the server browser is a fucking cess pit. Nothing but fecal matter. By removing DarkRP as a gamemode from GMOD all-together, and assuming we could delete darkrp from everywhere simultaneously without leaving a trace, thousands of (once) darkrp servers would have to start hosting something else. Literally anything, but it will likely be Sandbox or TTT. Sandbox has [B]not a single feature that can be monetized[/B] and TTT is [B]so hard to monetize without ruining the gamemode[/B] that nobody would bother. Thus, gmod no longer fucking shit.[/QUOTE] might as well delete every other gamemode as well because there are tons of shitty servers hosting every other gamemode in existence as well The problem isn't with DarkRP it's with the server owners..
[QUOTE=Redfiend;50804791]My solution to the quality of DarkRP servers? Delete DarkRP. Simple, effective, nothing of value ever will be lost. Prove me wrong. EDIT: TO clarify, the gamemode has been used by everybody to create massive turds on the server browser, to the point where the server browser is a fucking cess pit. Nothing but fecal matter. By removing DarkRP as a gamemode from GMOD all-together, and assuming we could delete darkrp from everywhere simultaneously without leaving a trace, thousands of (once) darkrp servers would have to start hosting something else. Literally anything, but it will likely be Sandbox or TTT. Sandbox has [B]not a single feature that can be monetized[/B] and TTT is [B]so hard to monetize without ruining the gamemode[/B] that nobody would bother. Thus, gmod no longer fucking shit.[/QUOTE] No. You can't win this on the supply side, mate. Temporarily reduce the supply and something will be made to put up with the demand.
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