This is a conversation I had with someone on a sandbox server earlier today and many valid points were raised on both sides of the argument. I'd want to hear what Facepunch has to say on this.
Don't think I recall how M9k shotguns handle, but probably those with the terrible prediction and hitreg it has.
The M9K shotguns seem to have the range that of which assault rifles could be compared to, but from my experience the slightest bit of latency and the things start to shit themselves and it's a matter of luck.
I'd say the RPG, assuming all is working perfectly fine and as intended.
M9K's SPAS-12 is the hardest gun to master, srsly.
On the serious note, M9K comes with an administration panel that allows nerfing its guns, IIRC.
Trying to kill an enemies behind cover with ricocheting crossbow bolt.
You know that actually reminds me that the MK9's ricochet feature on metal surfaces grants a wildly forgiving margin of error.
HL2 RPG is only as hard as the environment makes it though
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