A small script I wrote when I got pissed off with crowbar dealing 50 damage.
[release]
[b]Q[/b]: What's this?
[b]A[/b]: This is a small script that lowers crowbar's inflicted damage from 50 to 15 on players (which means that the crowbar damage dealt to NPCs still will be the same).
[b]Q[/b]: How do I install this?
[b]A[/b]: Extract to addons, make sure there isn't another 'Crowbar Damage' folder inside the extracted one!
[url=http://www.garrysmod.org/downloads/?a=view&id=92533][img]http://www.garrysmod.org/img/?t=dll&id=92533[/img][/url][/release]
Please don't write stuff like "THIS IS AMAZING!!!! /sarcasm" or something like that. This small script is for people who would put it to use and not for people who want to say how "AMAZIIING" it is.
It's not amazing.
I suggest that you just make a set of console commands for modifying the damage done by every HL2 weapon, now that would be way more useful, and more suitable for general purpose.
[QUOTE=_Kilburn;20495722]It's not amazing.
I suggest that you just make a set of console commands for modifying the damage done by every HL2 weapon, now that would be way more useful, and more suitable for general purpose.[/QUOTE]
I didn't say it was amazing either. And yes, that is a good idea, I'll try to do it.
[code]hook.Add("PlayerScaleDamage","LowerCrowbarDmg",function(pl,hit,dmg) if dmg:GetInflictor():GetClass() == "weapon_crowbar" then dmg:ScaleDamage(0.3) end end)[/code]
I mean, not difficult. But I would do what Killburn said, add some more functionality to it like Convars or a matching Derma that allows you to set these values before releasing.
[QUOTE=Entoros;20498900] Derma that allows you to set these values [/QUOTE]
This
Isn't this what the sk_* cvars are for? Or is that just for Player -> NPC damage?
I think thats only Player -> NPC
It's OK. No need to worry about mingebags striking from behind your back.
cant you just stay away from the nutter swinging his crowbar around?
[QUOTE=jack254;20534132]cant you just stay away from the nutter swinging his crowbar around?[/QUOTE]
Everybody runs at the same speed
Good luck with that
running at the same speed doesnt stop you from staying away from him, and you probably have a gun
It's easier to pursue than it is to run away.
How do you know you'll always have a gun to defend yourself with?
You're strange. There's no point in arguing over this.
[QUOTE=Kung Fu Jew;20541752]It's easier to pursue than it is to run away.
How do you know you'll always have a gun to defend yourself with?
You're strange. There's no point in arguing over this.[/QUOTE]
And no point in bumping this.
As if it wasn't already on the top for the past few days.
just stop bumping
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