• Mod for Passengers/Lights compatible GMOD 13 ?
    9 replies, posted
Hi everybody,I looked everywhere, I contacted the creator of the VC Mod (which I respond that there was no source of the former VC Mod), so I'm seeking help. I would like to integrate lights, seats and passengers, but no mod looks compatible, then I saw enormously server have this kind of mod. Can you help me? Sorry for bad english, i use translator, u are my last hope!
Scars?
It's actually called VU Mod, but nevertheless, the guy who fixed it is calling it "Passenger Mod" now. [url]http://www.garrysmod.org/downloads/?a=view&id=133490[/url] Cheers!
[QUOTE=Kung Fu Jew;39527212]It's actually called VU Mod, but nevertheless, the guy who fixed it is calling it "Passenger Mod" now. [url]http://www.garrysmod.org/downloads/?a=view&id=133490[/url] Cheers![/QUOTE] Thanks, but it's for DarkRP no ? I have Pistachio GM. & for Crissie, sorry, but Scars is pretty bugged with my map, i Use TDM Cars !
I don't know about it. It says it has TDM cars support, but that's not something I have experience with. Sorry.
Ok, my gamemode have VU Mod integrated, but i have problem with vector pos ! [lua] VC_ExtraSeats = { //Can be an infinite amount of seats, Pos and ExitPos can be a simple Vector() or an attachment name, other options are self explanatory. {Pos = Vector(-17.5, -2, 25), Ang = Angle(0, 0, 8), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(12, 0, 4), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(17.5, -40, 25), Ang = Angle(0, 0, 8), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(12, 0, 4), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(-17.5, -40, 25), Ang = Angle(0, 0, 8) [/lua] This is a seats Vector Pos of TDM Cars ( In LUA file ). But if i set this, i'm on a pilot knee's ! And i don't know how to obtain vector pos. Thanks in advance !
I up this thread, need help ^^
[QUOTE=Rylod;39532908]Ok, my gamemode have VU Mod integrated, but i have problem with vector pos ! [lua] VC_ExtraSeats = { //Can be an infinite amount of seats, Pos and ExitPos can be a simple Vector() or an attachment name, other options are self explanatory. {Pos = Vector(-17.5, -2, 25), Ang = Angle(0, 0, 8), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(12, 0, 4), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(17.5, -40, 25), Ang = Angle(0, 0, 8), EnterRange = 80, ExitAng = Angle(0, -90, 0), Model = "models/props_phx/carseat2.mdl", ModelOffset = Vector(12, 0, 4), Hide = true, DoorSounds = true, RadioControl = true}, {Pos = Vector(-17.5, -40, 25), Ang = Angle(0, 0, 8) [/lua] This is a seats Vector Pos of TDM Cars ( In LUA file ). But if i set this, i'm on a pilot knee's ! And i don't know how to obtain vector pos. Thanks in advance ![/QUOTE] Hey Rylod if you haven´t fixed it yet the problem is that you wrote {Pos = Vector(-17.5, -2, 25) it should be {Pos = Vector(-17.5,-2,25) with no spaces That was at least how i fixed it.
[QUOTE=deluxe;39600128]Hey Rylod if you haven´t fixed it yet the problem is that you wrote {Pos = Vector(-17.5, -2, 25) it should be {Pos = Vector(-17.5,-2,25) with no spaces That was at least how i fixed it.[/QUOTE] spaces do nothing. lolwindowsvista.
love it [highlight](User was permabanned for this post ("gimmick" - postal))[/highlight]
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