• Fire Arms Source Weapons (Goodbye Present)
    151 replies, posted
Most of you know i quit, And ive been coding in my own time, And not releasing anything. I have given the FAS resources to my friends, the models, materials sounds, scripts and such, To let them get an idea of what i was working on. Most of them said it was good, so i kept working on it. And to be honest, it was really fun fighting around with these, And i felt bad having to keep it from public release. I hate to keep something that could make others happy so i decided to do this one last release before saying my goodbyes. I hope you enjoy it... Main Info: Fire Arms Source Sweps, On my CSS Base SVN Revis. All ammo is limited to six clips. "If the clip size is 10 you can carry 10 in clip + an extra 60" Can be turned off with fas_ammolimit 0 Reload blur, Can be turned off with fas_reloadblur 0 Recoil and accuracy mechanics, Where crouching and moving effect your accuracy. All the FAS Weapons, This includes the grenade launcher, smoke and flash bang grenades. Flash bang grenades work on NPCS, and stun them aswell giving you an opening to attack. First time draw animations on most weapons. If you by chance have my old weight mod stashed in your addons folder, These weapons have there own weights so it goes with the weight mod. "Recommended max weight is 25" New view model position code, When moving to close to something, Your weapon will be pushed back. World Models. Empty/Full idle animations. Empty/Full reloads. M24 Sniper rifle uses all 10 reload animations compared to what your current clip is, And your ammo left. Special muzzle smoke over heat effects from my Ins base. Shell ejection from my Ins base. Includes the ammo box aswell. Played and tested in SP and MP over 20 times, If theres a problem, please check you dont have any conflicting addons. Other Useless Info: Completed in under 2 days, Bug fixed, tweaked and added new additions "Like the flashbang" over 1 week in time. This addon is free to use, But please remeber that the models, sounds, animations and materials are Copyright Fire Arms Source 1.0E This is my final upload. Some Random Weapon Info: The SG550 has 2 empty reload animations. [release]This is now the official release. Download FAS Goodbye 2.2 (Includes initial release and Improved particles): [url]http://www.filefront.com/17467066/Fire-Arms-Source-Goodbye-Present-Final-2.21.zip/[/url] The Changes: [code] World models have been placed correctly. Added Volmer and OST33 Ready animations. Added the Flare Added the Stun Grenade 1.2: Added bipod capability to bipod mounted weapons. Added scope slow down. Changed the SR-25's Empty Reload. 1.3: Added lag compensation for deployment. Fixed some damage issues. Added muzzle smoke to world models. 1.4: Fixed some stun grenade stick "You could get stuck in stun mode" Added reload punches. You now have to be looking at a surface to deploy your weapon, It also blocks deployment if your looking above center pitch. Fixed ammo box not using the warning messages appropriatly. (Thanks for the info Game Zombie) 1.5: Added weapon draw sounds, Some are unique to diffrent weapons. Fixed up stun sticking. Added the ability to mod reload punches via there muliplyer. EG: fas_rpunchmul 2 -- This would give our reload punches 2 TIMES the power, Set it to 0 to disable reload punches. 1.6: Fixed the M82 50BMG Not ejecting shells. Fixed the g36c material bug. 1.7: Made the shell ejections use a distance check to tell it when it should emit the hit ground sound. Increased zoom mul on sniper rifles. 1.8: Fixed muzzle flash on OTS33, Glock20, M82, AK47. Fixed attachments on the AK47. Added real FAS Shells, The shotgun shells are now black, and each weapon ejects the caliber it uses. Shotgun reload animations, Now loop correctly in mulitplayer. Idle animations, Now loop correctly in multiplayer. Decreased All Sniper Rifles Damage by about 10% Made it so when attacking someone with sniper rifles at close range. It deals half damage. This is to avoid Power housing sniper rifles in CQC. Added a penetration effect. Added MG First time shell ejections and belt ejections. Fixed smoke and stun grenade having a delayed pull pin sound. Fixed the Glock 20 empty reload sounds being out of sync. 1.9: Added origin math to the brass effect "It should now show ejections from your weapon no matter WHERE you are" (Thanks blackops for telling me about SetOrigin) Added M67 cook effect. Reduced damping on brass effect. (Shells should now twist and turn slightly in the air) Fixed some reload punch timers being a little bit off. 2: Added ironsights because i was bored out of my mind and some people wanted it, They have Small amounts of change on accuracy and recoil, Combine it with your stance to help improve accuracy a bit, Some weapons cannot use sights. EG: LMGS, Sniper Rifles, Shotguns Toggle ironsights with the command FASSights. Increased Sniper rifle damage by about 5% Decreased max HU detection for CQC snipers. Decreased damage reduction for CQC Snipers from 0.4 to 0.65 2.1: Fixed non ironsight weapons not having sprint animations. Fixed sprint In-Out being jerky, It should be smooth now. Removed Dual OTS since it was beta and it was never intended to be in there. Fixed being able to reload while in sights. Fixed M14 starting with 15 bullets when it should start off with 20. 2.2: Fixed sprint animations being to far down to be seen. Fixed some ironsight sway problems. 2.21: Fixed ironsights on some weapons, They where to high above the crosshair. [/code] Screenshots: [url]http://img256.imageshack.us/gal.php?g=gmconstruct0034.jpg[/url] FAS Goodbye Update Screenshots: [url]http://img24.imageshack.us/gal.php?g=gmconstruct0002e.jpg[/url] 1.2 Screenshots: [url]http://img200.imageshack.us/gal.php?g=gmconstruct0003f.jpg[/url][/release] [release]Updates past 2.21 Download Newest Update: [url]http://www.filefront.com/17528748/Zoeys-FAS-Sweps-Update-2.5.zip/[/url] Changelog: [code] 2.3: Added delays to ironsights. Fixed being able to ironsight instantly after you draw your weapon. --????????????-- 2.31: Fixed delay on draw ironsights. Added the FAS Ammo box/Cache to the entitys list. --Unknown Addition-- 2.4: Fixed some ironsights being off. (NOTE: Sharpeye makes your ironsights tilt sideways if you have hand pull on) Fixed going into sprint while in ironsights. 2.5: Added New Accuracy Mechanics. (READ NOTE *1) Fixed a small bug with reloading. Fixed some shell timing clink sound issues. Note *1: Accuracy Mechanics. Running now decreases OVERALL Accuracy ASWELL as increasing recoil. Crouching now increases OVERALL accuracy ASWELL as decreasing recoil. Note *2: No more updates. This will no longer be updated UNTILL FAS2 is released. [/code] [/release]
Sorry to see that this is your last upload. Thanks for sharing it with the community Zoey.
Awesome, just awesome. Too bad about you not releasing anything anymore though :frown:
As much as i hate you some times, you almost never fail to impress! I'm looking forward to downloading this.
Well, it was your decision to quit. I guess everyone likes Mightylolrus and Kermite anyways :smith:
So I tried out the pack. Two weapons, one of them being the M14 and I can't remember the other, use CS:S models, but otherwise the pack is great. Took some getting used to no ironsights, but the way the accuracy works makes up for it. Found the weapons pretty well-balanced damage-wise as well. Nothing's perfect, but this is one hell of an excellent send-off nonetheless. Hope to see you again, Zoey.
[QUOTE=RikohZX;25562313]So I tried out the pack. Two weapons, one of them being the M14 and I can't remember the other, use CS:S models, but otherwise the pack is great. Took some getting used to no ironsights, but the way the accuracy works makes up for it. Found the weapons pretty well-balanced damage-wise as well. Nothing's perfect, but this is one hell of an excellent send-off nonetheless. Hope to see you again, Zoey.[/QUOTE] Maybe you have some css reskins that where hexed? you might want to check out your models/weapons folder in the main garrysmod section. But thank you for the feed back.
This seems awesome, thank you! All I want to say is that I have enjoyed all your SWEPs, from Insurgency to this. I wish I had gotten time to use the MW2 pack before it was destroyed by some update, but I still enjoyed it alot. Hopefully someone new can cover up for you, after all you released SWEPs on a daily basis and good ones too! Thank you for you work, I, along with many others, appreciated every bit of it!
We bid you farewell. You won't be forgotten. :wink:
Yaiii, New sweps. Gonna test it now, :P I am sad and happy, sad since you don't do any LUA stuff now. Happy because I hope that those are nice sweps.
Now I am sad. What will you do? :frown:
[QUOTE=JgcxCub;25565099]Now I am sad. What will you do? :frown:[/QUOTE] Life?
I hate to see you go.. I've seen your work. I wish'd I've had a copy of everything you uploaded, maybe one day you'll be back. Thanks' for bein around:)
I'd love to see ironsights for these, anyway, damn that you will leave...
[QUOTE=SlayerFin;25585787]I'd love to see ironsights for these, anyway, damn that you will leave...[/QUOTE] Well ironsights is mainly a gameplay mechanic that improves accuracy, But i would rather people initiate a stance position, Like crouching and sit still, Rather than walk slowely with a gun up to your eyes. And thank you for all the feedback.
This is flawless, I've never used such perfect Sweps.
Yes, ironsights would be good. Apart from that awesome sweps! :D Can you upload all your previous addons as well as part of your goodbye gift? Because I miss them loads and there's no point deleting them. Thanks.
You were the only crossdresser coder that I ever knew.
[QUOTE=aledTH;25615761]Yes, ironsights would be good. Apart from that awesome sweps! :D Can you upload all your previous addons as well as part of your goodbye gift? Because I miss them loads and there's no point deleting them. Thanks.[/QUOTE] Sorry, But i lost most of my work. [QUOTE=.FLAP.JACK.DAN.;25615841]You were the only crossdresser coder that I ever knew.[/QUOTE] Why yes, I do dress in guys clothes, They are very comfortable.
[QUOTE=Flubadoo;25564955]We bid you farewell. You won't be forgotten. :wink:[/QUOTE] No shit, how many Russian life curing cyborg milk alcoholic transvestites do you know?
[QUOTE=Da Jester;25625764]No shit, how many Russian life curing cyborg milk alcoholic transvestites do you know?[/QUOTE] I'm surprised how many people believe one man's mad rant.
[QUOTE=Siminov;25627759]I'm surprised how many people believe one man's mad rant.[/QUOTE] Is it still FPtje's rant, or is there a new one?
[QUOTE=elowin;25631441]Is it still FPtje's rant, or is there a new one?[/QUOTE] Its still fptje's rant from 2 years ago.
[QUOTE=_Zoey_;25632611]Its still fptje's rant from 2 years ago.[/QUOTE] Huh, didnt think people would still remember it by now.
[QUOTE=elowin;25632809]Huh, didnt think people would still remember it by now.[/QUOTE] Well, trolls are trolls, They just want to make someones life misrable so they can think of themself as higher purpose in life.
I thought it was 5 months or something ago. [editline]25th October 2010[/editline] These feel alot like Firearms: Source. Good job.
It sucks to see you go Zoey, No one could ever replace you. :smith: [editline]26th October 2010[/editline] I wish I could rate more than once. I lua queen'd you. <3
I want to kill the people that rated you dumb :(
[QUOTE=ArctixFawx;25660568]I want to kill the people that rated you dumb :([/QUOTE] come at me bro
Fucking awesome goodbye present if you ask me. I would also like to say that it's sad to see a fellow lua coder quit, even if some of your addons were okish.
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