• Armored Combat Framework for Garry's Mod 13
    136 replies, posted
[U][B]Armored Combat Framework (ACF) [/B][/U] [B]NEW THREAD[/B]: [URL]http://facepunch.com/showthread.php?t=1244349[/URL] [B][I]--Wrex[/I][/B]
So when I install ACF, I just put it in the addons folder just like on Gmod 12 right?
[QUOTE=Diehard55;38055933]So when I install ACF, I just put it in the addons folder just like on Gmod 12 right?[/QUOTE] Yeppers, make sure to move Particles and Scripts to the garrysmodbeta folder from the addon folder you make.
[QUOTE=irontires;38055943]Yeppers, make sure to move Particles and Scripts to the garrysmodbeta folder from the addon folder you make.[/QUOTE] Alright, cool! But another quick question, where exactly do I find Wiremod? I tried to google it for gmod 13 already but I can't seem to find it? [B]Edited:[/B] Thanks man!
[QUOTE=Diehard55;38055959]Alright, cool! But another quick question, where exactly do I find Wiremod? I tried to google it for gmod 13 already but I can't seem to find it?[/QUOTE] -sniped old link-
holy fuck this guy tingles just comes out of nowhere, LOL FIXED ACF FOR GM13 holy balls lol
[QUOTE=Amplar;38060256]holy fuck this guy tingles just comes out of nowhere, LOL FIXED ACF FOR GM13 holy balls lol[/QUOTE] off topic ^.^ Damnit Karb! Contaminating this thread with balls! and yes tingle got the base working great, I only had to change a few things to get everything else working, instead of changing the entire codebase, heh.
didn't know you and kaf also fixed it, awesome work with that
If you are going to release it on Workshop then could you change every folder and file name in "lua" to lowercase, so linux server also could have it?
[QUOTE=Frankess;38065048]If you are going to release it on Workshop then could you change every folder and file name in "lua" to lowercase, so linux server also could have it?[/QUOTE] We'll look into that for you :)
I'm not sure if this is the correct thread to post this, but isn't gas turbine supposed to create forward thrust for itself, instead of having to link it to a gearbox and using it to rotate wheels etc.. [editline]18th October 2012[/editline] Or am I doing something wrong?
[QUOTE=Uberpro;38092537]I'm not sure if this is the correct thread to post this, but isn't gas turbine supposed to create forward thrust for itself, instead of having to link it to a gearbox and using it to rotate wheels etc.. [editline]18th October 2012[/editline] Or am I doing something wrong?[/QUOTE] Nope, its for wheel power. I was thinking of making some spacebuild style engines Like a main engine that you would link special thrusters to, that run on fuel. It would be a seperate addon though, not part of the original acf install.
[QUOTE=irontires;38108897]Nope, its for wheel power. I was thinking of making some spacebuild style engines Like a main engine that you would link special thrusters to, that run on fuel. It would be a seperate addon though, not part of the original acf install.[/QUOTE] I remember things like that from SB2, part of petrol and gas addons for LS2, it was brilliant! Do it! :v:
[QUOTE=irontires;38108897]Nope, its for wheel power. I was thinking of making some spacebuild style engines Like a main engine that you would link special thrusters to, that run on fuel. It would be a seperate addon though, not part of the original acf install.[/QUOTE] I would use that. I think a lot of people would.
Can we get the old 6pdr muzzleloader back?
Oh yeah and fix your casing, stop using mixed lower/uppercase and make sure it's CORRECT everywhere, makes for a huge pain in the ass for any linux server owners. :suicide:
How exactly do I install this? And will this ever be on Workshop?
The update is out. I think it's good time to change names to lowercase. If you want I can change it for you and send it back - it's nothing hard (but it takes time).
What folder do I install the wiremod folder into, and also for the ACF Mod, if I'm running gmod 13 and not the beta, do I just put it in garrysmod/garrysmod?
[URL]https://github.com/wiremod/wire.git/branches/master[/URL] < direct linking wont work, has to be svn client install to garrysmod/garrysmod/addons/ just like before.
Dont forget to rename info.txt addon.txt. SOME FUCKING INFO LIKE THAT FROM THE OP WOULD BE NICE.
I got the wiremod working, now to get the ACF working, thanks for this :) (edit) - Also, I was wondering where to put the ACF, it says to put the folder into addons, then the Scripts and particles folders go into the main Gmod directory, so I go garrysmod/garrysmod and place them into the 2nd garrysmod folder correct?
[QUOTE=FLIPPY;38170334]Dont forget to rename info.txt addon.txt. SOME FUCKING INFO LIKE THAT FROM THE OP WOULD BE NICE.[/QUOTE] Will be fixed in the next ACF update. Adding to OP now, heh.
For some reason i get this: ACF Loaded Attemped to precache unknown particle system "tracer_tail_white"! Attemped to precache unknown particle system "tracer_tail_white"! Checking for updates.... --- Missing Vgui material texturemissing [ERROR] addons/acf/lua/effects/acf_tracer/init.lua:23: invalid escape sequence near '"sprites' 1. unknown - addons/acf/lua/effects/acf_tracer/init.lua:0
[QUOTE=Recon_117;38172063]For some reason i get this: ACF Loaded Attemped to precache unknown particle system "tracer_tail_white"! Attemped to precache unknown particle system "tracer_tail_white"! Checking for updates.... --- Missing Vgui material texturemissing [ERROR] addons/acf/lua/effects/acf_tracer/init.lua:23: invalid escape sequence near '"sprites' 1. unknown - addons/acf/lua/effects/acf_tracer/init.lua:0[/QUOTE] Also will be fixed in the next update :)
thank you
[QUOTE=irontires;38172080]Also will be fixed in the next update :)[/QUOTE] Sweet! I was also getting this problem, Thanks for the fix!! :)
Right now I'm trying to figure out whats up with PrecacheParticleSystem() It just errors no matter what and they're not answering my post in help and support! [URL]http://facepunch.com/showthread.php?t=1220616[/URL] [editline]24th October 2012[/editline] Fixed the tracer lua error and renamed info.txt to addon.txt waiting for Kaf to accept the pull. Apparently PrecacheParticleSystem() has always error-ed like that so just ignore it for now. I will start working on fixing the casing. I have alot on my plate right now so it probably wont be till tomorrow.
How? [QUOTE=Deminox;38170970]I got the wiremod working, now to get the ACF working, thanks for this :)[/QUOTE]
Tracer fixed and info.txt renamed, updated OP. [editline]25th October 2012[/editline] [QUOTE=youtubecanon;38177030]How?[/QUOTE] Whats wrong?
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