• Blockado - The Game of Barricades!
    7 replies, posted
[IMG]http://orig11.deviantart.net/42ab/f/2015/182/a/a/logo_by_stargazer808-d8zimcg.png[/IMG] Currently this is still a work in progress, but I have uploaded an early version of the game here(early meaning not the current one) : [url]http://steamcommunity.com/sharedfiles/filedetails/?id=330377389&searchtext=blockado[/url] I have been working on one and off for about a year and I would like to share the things I've been making for Blockado. [U][B]GAMEMODE RULES[/B][/U] There are two teams, the Defenders and the Attackers. The Defenders during building time(6 minutes) are able to purchase props and "weld" them together using the nail gun. The nail gun uses Nail Ammo found in the store menu; after a nail is placed, you use the hammer tool to hammer the nail. The nail's health increases with each hit and can be hit about 10 times. Anyone who dies during this time instantly respawns. The Attackers during this time are able to purchase weapons which will be equipped when the round starts; once the round starts, players can no longer change their weapons. The Attackers' objective is to eliminate all Defenders within the round(6 minutes) and can do so by destroying their bases. Props can not destroyed, but the nails holding them together can; As you damage a prop, one by one, the nails will pop out. Once there are no nails in a prop, it will simply fall to the ground. In case a prop is in a position where it can stand on its own, Attackers are given a gravity gun to pickup and move the prop(any purchasable prop can be moved with the gravity gun). When a player is killed, the killer will get money, no matter the team. If there is a Defender still left when the round ends, the Defenders win, if there are no Defenders left, then the Attackers win. Winning team members will be given a money bonus if they are still alive. [B][U]GAME FEATURES[/U][/B] [B][I]Building Bases[/I][/B] [IMG]http://orig08.deviantart.net/3ca9/f/2015/182/7/5/2015_07_01_00002_by_stargazer808-d8zj1g1.jpg[/IMG] [B][I]Cowering In Such Bases[/I][/B] [IMG]http://orig05.deviantart.net/153c/f/2015/182/0/3/2015_07_01_00006_by_stargazer808-d8ziqa3.jpg[/IMG] [B][I]Sexy GUIs[/I][/B] [IMG]http://orig04.deviantart.net/f0e7/f/2015/182/1/e/2015_07_01_00003_by_stargazer808-d8zj1wm.jpg[/IMG] [B][I]Custom Health/Weapon HUD[/I][/B] [IMG]http://orig07.deviantart.net/911d/f/2015/182/4/f/2015_07_01_00003___copy_by_stargazer808-d8zj28r.jpg[/IMG] [B][I]Custom Weapons[/I][/B] These use a heavily butchered M9K/WeaponCreationKit combination that I put together with help from Acecool and Buu342. [IMG]http://orig11.deviantart.net/6c62/f/2015/182/2/3/2015_07_01_00013_by_stargazer808-d8zj2op.jpg[/IMG] [B]The guns have a boolean aiming system(press right click, aim, press again, stop aiming).[/B] [IMG]http://img00.deviantart.net/de0a/i/2015/182/e/b/2015_07_01_00016_by_stargazer808-d8zj2sb.jpg[/IMG] [B][I]AND COSMETICS[/I][/B] [IMG]http://orig00.deviantart.net/a73c/f/2015/182/e/6/2015_07_01_00008_by_stargazer808-d8zj2up.jpg[/IMG] [B][I]For anybody wishing to add items, the system is very easy to figure out! :) [/I][/B] [IMG]http://orig15.deviantart.net/2c50/f/2015/182/0/8/untitled_by_stargazer808-d8zj3wo.png[/IMG] Now this is my first gamemode ever and I hope you like it! :) [B]THIS VERSION IS NOT YET ON WORKSHOP, IF YOU DO SUBSCRIBE YOU WILL GET AN EARLIER VERSION[/B]
Sick!
Always fun to see new ideas turned gamemodes. I'll give this a whirl.
[B]THE NEW VERSION PICTURED ABOVE IS AVALIABLE![/B] [I]Go have some fun! :)[/I] Remember, report any errors to me if you find them. P.S. The file to add items in is under "gui/props.lua", you will have to decompile it to edit it.
[B]DOWNLOAD LINK FOR PEOPLE WANTING TO CHANGE/ADD/REMOVE ITEMS[/B] [url=https://garrysmods.org/download/46571/blockado-v111][img]https://garrysmods.org/download/46571/button.png[/img][/url] It's best for servers because it's a .zip instead of a .gma so you can edit the props file easier which is what holds all the purchasables.
[B][U]Version V1.1.2[/U][/B] [B]FIXED : [/B] Physgun is fixed, it would not pickup objects before [B]ADDED : [/B] A ghosting system [U]Notes[/U] I added a ghosting system for builders who have been trapped by other builders or have locked themselves out of their base. To use it, hold [B]Left Alt[/B] to go into ghosting mode, while ghosting, you phase through any prop or player. [I]Only builders can use this and only during building time. Once the round starts and you are locked out, you better hide.[/I]
[B][U]Version V1.1.3[/U][/B] [B]FIXED : [/B]Ammo was not able to be picked up, now it should be.
looking good m8
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