Hello Facepunch,
This is a new gamemode I've been working on for awhile now and I currently need someone who is good at designing derma menus, so I thought I'd just post the whole gamemode for you guys while I ask for someone to help me.
When I say someone who is good at designing derma menus, I don't mean some 13 year-old who downloaded dermadesigner. I want someone who can code derma menus with multiple tabs showing different content.
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NOTE: I'd post pictures but the hud and derma menus are hideous...
Gameplay - The basis of the game
This gamemode is not meant to be a RP, if you want to rp go play on any of the other rp servers. We want to kill, level up, upgrade your guy, and most importantly have fun.
I alot of the time find that garry's mod has become mostly all roleplaying servers. There are no good shooters in garry's mod anymore. I'm trying to change that by making a full shooter using all of Gmod's benefits. You'll have custom weapons, custom armor, custom upgrades, everything you can imagine.
Organizations:
These will be big factors in gameplay.
Benefits of being in a organization:
>Access to special events
>Boosts for your whole team
>Better chance of winning if you know what you're doing
Types of Gameplay:
>Capture the Flag/King of the Hill remakes
In these games you'll end up working with your team to defend and capture the specified areas, this will be fast-paced gameplay and expect to have a difficult time defending.
>Defense based games
In these games you'll be defending an area or attacking an area, there will be no turning over the base until the end of the round, there will be benefits for both sides. Attackers will get more benefits over time.
>Straight-Up Team Deathmatch
With all the base gameplay boosts in our main system, this is gonna get really bloody.
Money System - Nothing is free
To get money in this game you have to kill, win, or participate in events.
Killing to get money is going to be the least affective way to obtain money, so inaffective that we won't care much if you farm it because winning will be so much more affective.
Winning a game is going to be your main way to get money in this game, when you win a round you will be rewarded on how much you helped and your rank. In other words you need to do something for your team to get money.
Competing in an event to get money will be a good source of money while the event lasts, if you miss an event you won't be set to far back beside the new weapons/armor/upgrades.
With money you will be able to:
>Buy new items for your guy to use
>Start or upgrade your organization
>Upgrade your bank
>etc.
Leveling system - How you upgrade
You should expect differences in appearance and range of abilities when you level up in here.
Leveling up gives you:
>More selection of Items
>More character slots
>Access to new events and servers
>More base Health and Armor
>Get paid more
How you level up:
>Kill other players
--Based on [your level:his level] ratio
>Win rounds
--Based on your contribution to the team and the round time
>Loose rounds
--Same as winning but less experience
>Compete in events
--Experience and new items that may boost your xp gain
Professions:
The profession you pick will factor into your play style alot
Profession choices:
>Scout
>>The Scout does alot of damage when setup correctly
>>His Main skills are: Invisibility and Speed
>Tank
>>The Tank is a necessary part of any team that wants to win
>>His Main skills are: Health and Armor
>Medic
>>The Medic keeps his teammates alive, but his main focus should be the tank
>>His Main skills are: Healing and Boosting
>Assault
>>The Assault is made to do damage from anywhere he is put
>>His Main skills are: Speed and Damage
Balancing the Professions:
<>The Scout will have low health and do less damage than the Assault
<>The Tank will have low speed and do less damage than the Scout
<>The Medic will do the lowest damage and have less health than the Tank
<>The Assault will have lower speed than the Scout and have lower health than the Medic
Chart:
[[HEALTH]] TANK>MEDIC>ASSAULT>SCOUT
[[DAMAGE]] ASSAULT>SCOUT>TANK>MEDIC
[[SPEED]] SCOUT>ASSAULT>MEDIC>TANK
[[HEALING]] MEDIC>TANK>ASSUALT>SCOUT
[[BUFFS]] MEDIC>ASSAULT>TANK>SCOUT
Current Event Ideas:
>Scrim-Like Rounds or Matches
>>Admins will remove you if you are not contributing to your team after a few warnings
>>Scrim-Like means that you will be assigned a leader and a position based off of your profession and equipment
>Special Planned events
>>These events will feature epic weapons and armor for you to test and possibly win.
>>You will not keep the weapons you play with unless you win them winners will be:
---Highest Healer
---Highest Damage
---Voted Best Tank (can't automatically detect the tank's contribution)
---Voted MvP (will do some kind of a fast vote system)
well im 14 years old D: but im looking for someone to script the same thing for me :)
[editline]19th August 2011[/editline]
if that makes you feel any better :D
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