• City RPG 1.2.3 - Problems
    0 replies, posted
[B]Bonjour[/B], I'm here because I want your help. I'm just trying to edit my init.lua to change the bindkey of the [B]"+menu"[/B] but I don't know how.. I guess it's over here but.. : [CODE] if not input.LookupBinding("+menu_context") then CMenuKey = "NOT BOUND" else CMenuKey = string.upper(input.LookupBinding("+menu_context")) end if not input.LookupBinding("+menu") then QMenuKey = "NOT BOUND" else QMenuKey = string.upper(input.LookupBinding("+menu")) end if not input.LookupBinding("gm_showhelp") then ShowHelpKey = "NOT BOUND" else ShowHelpKey = string.upper(input.LookupBinding("gm_showhelp")) end[/CODE] Because I want to have: F1 = Player Menu F2 = Helps F3 = Inventory Q = Spawn Menu Sorry for my bad english. Merci.
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