• Deathrun Event Rounds
    5 replies, posted
[IMG]https://i.gyazo.com/1b40bcd68f0dafeeb01d2c0d447620ff.png[/IMG] Deathrun Event Rounds: This is a simple script that introduces 'Event Rounds' into deathrun. Currently theirs 5 events that can occur on a set round. Event rounds consist of special weapons, Big heads, Dwarfs.. etc. A list of events will be posted bellow. [IMG]https://i.gyazo.com/e2231bce7cbe467bf935c1099bda95d4.png[/IMG] Events: BobbleHead: Sets the player head to be huge. Stunsticks: Gives all the players a stunstick for the round. SuperSpeed: Speeds everything up by 2.5. Dwarf: Makes the players shorter. (Not too short, otherwise teleports wouldnt work!) Minge: Give the players bugbait, a harmless swep, makes them short, and a flat head. Commands: Deathrun_EventRound - sets the round that the event takes place on. (Default is 1. Right before the mapvote) Requirments: You must have the Deathrun gamemode made by Mr Gash for this to work. Eventually I plan on making it compatible for all of the Deathrun gamemodes. Updates and Bugs: I plan on frequintly updating this addon, if you are having issues please comment them bellow, or shoot me a message on steam. I recomend using the workshop, rather then the direct download. Next update will consist of a GUI over hall, and maybe more events. Workshop: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=607343664[/url] Direct Downloads: [url]http://www.filedropper.com/deathrunevents[/url]
I'd suggest making a GitHub, makes it easier to make updates and more trust worthy of a place to download files from.
[QUOTE=xbeastguyx;49599620]I'd suggest making a GitHub, makes it easier to make updates and more trust worthy of a place to download files from.[/QUOTE] Thanks for the tip, i'l sure look into it. I was attempting to make one last night, but around 3 am, I couldn't figure out how to upload the files, it would block all the .lua files. Thanks again though.
Would be cool if you could make it compatible with this version! [url]https://facepunch.com/showthread.php?t=1476758[/url]
Looks nice, but it shouldn't be a little too hard for the death team, depends on the map they're playing. Honestly, looking forward to this.
[QUOTE=carz1175;49601267]Would be cool if you could make it compatible with this version! [url]https://facepunch.com/showthread.php?t=1476758[/url][/QUOTE] Sure thing! [editline]25th January 2016[/editline] [QUOTE=Chuckymore;49601930]Looks nice, but it shouldn't be a little too hard for the death team, depends on the map they're playing. Honestly, looking forward to this.[/QUOTE] I honestly dont expect it to be that big of a issue, it only occurs once during the map cycle. However i'm willing to balance it, if I feel the need to down the road.
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