[RELEASE]
[b]Description[/b]
Ever wanted to get into an enemy base but the old keypad cracker did not work? well now you can with the new and updated keypad cracker, just choose your victim wait outside his base for him to stroll along and enter his code and BAM it magically tells you what code he entered, and only if correct.
[b]Video[/b]
[media]http://www.youtube.com/watch?v=uUp-5Y0k84g[/media]
[b]Download[/b]
[url=http://www.garrysmod.org/downloads/?a=view&id=101241][img]http://www.garrysmod.org/img/?t=dll&id=101241[/img][/url]
[/RELEASE]
Hmm nice one. I guess Keypad 1.5 Secure will be forced to have random key positions that are not networked, but that would only stop part of it.
Or a version that doesn't show you at all what other players are pressing. Lame but fully secure.
Thanks, I'm going to hack players keypads.
You forgot that now you can type out the code with numpad too.
Nice SekCobra.
Aww, now I can't charge people for mine anymore :(
[hd]http://www.youtube.com/watch?v=0BZQ2jjesMg[/hd]
[QUOTE=Cubar;22646088]Nice SekCobra.[/QUOTE]
How the hell is COBRAa SekCobra?
Useful trinket.
Music was shite, though :sigh:.
Awesome.
It only work half the time for me. Itll say getdemcodes hook tried to use a nill value..... How do I reload the script? Or can you try to solve this?
[lua]hook.Add("HUDPaint", "getdemcodes", function()
for k,kp in pairs( ents.FindByClass("sent_keypa*") ) do
if kp != nil then[/lua]
With an end before the end) at the end.
Hook 'getdemcodes' Failed: lua\includes\extensions\string.lua:139: bad argument #1 to 'sub' (string expected, got nil)
Thats the exact error im getting sorry it took me awhile to restart gmod lol.
wow this is pretty awesome, good work.
[QUOTE=sk83rjosh;22704957]Hook 'getdemcodes' Failed: lua\includes\extensions\string.lua:139: bad argument #1 to 'sub' (string expected, got nil)
Thats the exact error im getting sorry it took me awhile to restart gmod lol.[/QUOTE]
Do you know what's causing the error, in game when you look at something or ??
it happens usually when somone enters their keypad code.Itll happen randomly too like the hack will work for like a minute then itll get that error an stop working.
[QUOTE=sk83rjosh;22711748]it happens usually when somone enters their keypad code.Itll happen randomly too like the hack will work for like a minute then itll get that error an stop working.[/QUOTE]
What version did the server have for keypad?
It had version 1.4....Also Ive noticed alot of time that it gets the wrong number....Like 2 instead of 1 or 3.
[QUOTE=sk83rjosh;22722044]It had version 1.4....Also Ive noticed alot of time that it gets the wrong number....Like 2 instead of 1 or 3.[/QUOTE]
Probably needs another update.
[QUOTE=sk83rjosh;22722044]It had version 1.4....Also Ive noticed alot of time that it gets the wrong number....Like 2 instead of 1 or 3.[/QUOTE]
That's because they enter the code to fast, can be fixed wither with better use detection (I can only see this happen via a module) or by storing the players last trace and using that rather than the current one but other than that I don't see any better way of improving it unless any of you know how to check if a client is pressing use via lua.
[QUOTE=sk83rjosh;22704957]Hook 'getdemcodes' Failed: lua\includes\extensions\string.lua:139: bad argument #1 to 'sub' (string expected, got nil)
Thats the exact error im getting sorry it took me awhile to restart gmod lol.[/QUOTE]
I've fixed this by wrapping whole hook into pcall(function() .... end)
Also C0BRAa I was looking on your website Im interested in your XBOX360 Avatar Viewer. Whats your progress on that?
[QUOTE=sk83rjosh;22731392]Also C0BRAa I was looking on your website Im interested in your XBOX360 Avatar Viewer. Whats your progress on that?[/QUOTE]
Abandon - source code is available if you want it.
[QUOTE=Megalan;22730248]I've fixed this by wrapping whole hook into pcall(function() .... end)[/QUOTE]
Can you show me exactly what you did? For some reason when I wrap it into Pcall it stops working.
[url]http://pastebin.com/eVy9tQw3[/url]
[QUOTE=Megalan;22746010][url]http://pastebin.com/eVy9tQw3[/url][/QUOTE]
Thanks that fixed it 100%.....Now it needs to be abit more accurate.
Found a bug. Wired keypad set on secure can't be somehow hacked, all it shows is the first number pressed unless the player typed it in like 1 digit per 5 sec.
Great thing anyways.
[QUOTE=Overv;22648919]Aww, now I can't charge people for mine anymore :(
[hd]http://www.youtube.com/watch?v=0BZQ2jjesMg[/hd][/QUOTE]
good
Thanks, good hack. One thing though, could you do a quick update to make it so when you aim at them through a wall it still pops up? :3
[QUOTE=CoolOppo;32866300]Thanks, good hack. One thing though, could you do a quick update to make it so when you aim at them through a wall it still pops up? :3[/QUOTE]
You....DENSE MOTHERFUCKER.
Nah, I'm joking, you're cool. When ever you see a old thread like this, don't bump it.
Hey this doesn't work, yea
I tried this server with scriptenforcer on, well duh
and i tried this server with scriptenforcer off, but the codes, they're silly
Example: I put in my OWN keypad 5555 but they it says 1234 :o
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