• Slave of GMod
    61 replies, posted
Before you start wondering - it is not finished and yes, you can get it from [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=249207064"]workshop[/URL] and try it out. (Small trailer that consists of zooming in/out and executions) [media]http://www.youtube.com/watch?v=Ov9mJ_K6o7Y[/media] [B]What the fuck is that?[/B] I was a bit bored and sick of GMod, so I had to do something while waiting for Hotline Miami 2 to come out. Basically it is Hotline Miami fan art in form of gamemode. Gamemode itself is kinda twisted around ...well...how shitty GMod is atm, actually. [B]What do I do in it?[/B] There is no actual goal, except for 2 gametypes, but here is what I have atm: [I][U]Random Deathmatch[/U][/I] - No goal, just kill some people or whatever. Has 6 characters and quite a nice amount of weapons at your service. Unfinished and probably will get some bosses later. [I][U]Axecution[/U][/I] - 1 vs all gametype. One player takes the role of glorious Axe Guy, while the rest of players are playing as shitty DarkRP kids. Goal is to either kill all kids (or) printers. Axe Guy has 3 attempts, before game switches to another player. Kinda finished, but lacks some details. [I][U]Serious Drama[/U][/I] - Simple team vs team stuff that is based on de_ gamemode from counter strike. Basically both teams play as shitty roleplay communities, while one team should deliver an expensive package to the server of the opposite community. Kinda finished as well, yet probably lacks few details. [U][I]Coop[/I][/U] - 4 people vs rest or players. Have not made that one yet, but it is in todo. [B]Truly custom (or should I say c-c-c-c-c-c-custom) features:[/B] *Custom gamemode name *Shower of unpredicted physical bullets. Your enemies will never know what hit them. *... Okay, really... It features pretty much hotline miami'sh gameplay (executions, combos, characters and few other things so far). Also I slammed soundcloud widget with some music in it, so it should not lack some soundtrack. And there are few gametype-based cutscenes, that mostly act as a "backstory" or an explanation to all this shit that is going on during these gametypes. [B]Some media, I guess?[/B] [t]http://cloud-3.steampowered.com/ugc/3300319536485078222/D6B964CABD674FE09B5923244D348C3CA896743F/[/t][t]http://cloud-2.steampowered.com/ugc/3298068191396938590/478AFABAD2DF4E7E8C94424D39C2CDF070359A9A/[/t] [t]http://cloud-3.steampowered.com/ugc/3298068732592771589/E1A244029ECDFE4DB20CD93319F890CB32EB83D0/[/t][t]http://cloud-3.steampowered.com/ugc/3281184672926060937/3044974EC562118488B3EDD255BF5E3408526424/[/t] [t]http://cloud-2.steampowered.com/ugc/3278933044980248517/AE84A78809C12E4D3B8DFBB0A13DACFC8EFE2F9C/[/t][t]http://cloud-3.steampowered.com/ugc/3260919109219721085/1A3D136884682225E03DD9A0C66BAF4753601E05/[/t] [t]http://cloud-4.steampowered.com/ugc/3260919109284676878/0999F2077D942F4BEC64D8CF9342E37D1F0CCDEF/[/t][t]http://cloud-3.steampowered.com/ugc/3260919109386571738/2D66F7C73B48DCD1781EA5170977DFFC654D450C/[/t] [B]Any credits?[/B] Gamemode uses some stuff like LUA Animation API, few assets like physical bullets from Awesome Strike and probably 1-2 more, that should be credited directly where it is used. Sorry if i forgot to credit someone. [B] Download[/B] Right [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=249207064"]here[/URL] Keep in mind that it may crash, bug out and do some other things that GMod is exceptionally good at. [I][B]If you can't see/download the fonts - get them from here:[/B][/I] [url]https://www.dropbox.com/s/qq8a5izxrkk6ed4/fonts.zip[/url] Oh boy...
AT LAST
FUCKING YES [editline]14th April 2014[/editline] hosting a server asap for this
Forgot to mention that it includes 3 default maps as well. Also noticed that it might crash due to some "crazy physics" shit, gonna check what's up with that tomorrow.
[QUOTE=grobov13;44545347]Forgot to mention that it includes 3 default maps as well. Also noticed that it might crash due to some "crazy physics" shit, gonna check what's up with that tomorrow.[/QUOTE] You might want to link a download for the fonts, as the workshop doesn't like fonts.
I thought this was going to be some slave life simulation shit by the title..
Oh my God, that intro scene is beautiful.
help i try joining that one server that there is but i keep getting connection errors
[QUOTE=NightmareX91;44545544]You might want to link a download for the fonts, as the workshop doesn't like fonts.[/QUOTE] I've uploaded them here if you can't get them to work: [url]http://bbq.to/sog_fonts_15f9.zip[/url] [QUOTE=LittleBabyman;44545712]help i try joining that one server that there is but i keep getting connection errors[/QUOTE] Works for me. Did you download the workshop addon first?
oh lord
The server itself is pretty crashy at the moment :v:
[QUOTE=Clavus;44545877]The server itself is pretty crashy at the moment :v:[/QUOTE] Seems to largely be the office map, I don't think we crashed on the others. Anyway, you've done a real nice job on this, OP. Had a lot of fun while playing this and I'm interested to see where people go with it!
Got to play the non-public beta thing for this. Was fucking awesome.
YES
excellent i cried
Small update is out. Reverted few things, so let me know if gamemode is still crashing even after that.
OMG,this is awesome!
[QUOTE=grobov13;44549251]Small update is out. Reverted few things, so let me know if gamemode is still crashing even after that.[/QUOTE] Hmm, I haven't noticed the server crashing yet, but my Garry's Mod seems to be quite often. Anyone else?
My game seems to hate this. I have to run the game in DX8 for it to render anything properly. When running in DX9, the only way I can see things is when I have my main menu open. It's annoying because this is a problem I have for some other gamemodes, too.
oh my god I know what I'm doing tonight.
ow my f***ing god it yust perfect
My suggestion is you remove team knocking from Axecution or make it very clear it's one guy vs the rest of them. There's just too much people who just intantly start trying to kill people without realizing they're suppose to go after Axe guy or just simply knock out people to get their equipment or because it's fun, which is pretty bullshit.
[QUOTE=Tinbe;44561366]My suggestion is you remove team knocking from Axecution or make it very clear it's one guy vs the rest of them. There's just too much people who just intantly start trying to kill people without realizing they're suppose to go after Axe guy or just simply knock out people to get their equipment or because it's fun, which is pretty bullshit.[/QUOTE] I can disable team punching and only leave the knockdown effect when you throw stuff (to keep some hilarious situations), like I did in drama gametype.
If you wish to make maps here is what you will need. [url]http://forums.mrgreengaming.com/topic/16585-mapping-for-slave-of-gmod/[/url]
Also the text cuts out, for me at least. [t]http://cloud-3.steampowered.com/ugc/579019461685227789/087F29AAB7B6D4C5CF89781BA94E4099B803A783/[/t]
[QUOTE=Tinbe;44578259]Also the text cuts out, for me at least. [t]http://cloud-3.steampowered.com/ugc/579019461685227789/087F29AAB7B6D4C5CF89781BA94E4099B803A783/[/t][/QUOTE] Damn, I thought it was scaled properly. Gonna fix that, I guess. Also next gametype is probably going to be coop (4 guys vs rest of people in form of swat or something), once I get to the point when existing gametypes are sort of polished. Here is small preview of one of the coop protagonists by the way: [vid]http://bbq.to/sog_office_v6_2014-4-18_16-40-03_63c3.webm[/vid]
Anyone hosting this currently? EDIT: Searching for maps starting with "sog" isn't bringing up any servers.
Are you planning on to do singleplayer stuff about this? From what I've seen people'd really like it.
[QUOTE=TheFifthWheel;44581022]Anyone hosting this currently? EDIT: Searching for maps starting with "sog" isn't bringing up any servers.[/QUOTE] You can click on the Slave of GMod game-mode tab or [URL="http://forums.mrgreengaming.com/"]visit the official servers here[/URL].
[QUOTE=Tinbe;44587154]Are you planning on to do singleplayer stuff about this? From what I've seen people'd really like it.[/QUOTE] Hard to say. I'm really terrible at making npcs and stuff like that, so I'd better focus on tweaking stuff that I've got right now. Hm, I was also thinking about how to make Axecution a bit more balanced with more players, so here are few possible ideas: 1) Amount of money printers will be 1-2 and they spawn randomly (across all predefined locations) 2) When there are more than 10-12 people - one of the players will spawn as server owner, so if Axe Guy kills him - he wins as well. Sort of semi-VIP mode. Or combination of both.
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