• Spacebuild Factions v1.2.0
    0 replies, posted
[b]Spacebuild Factions v1.2.0[/b] [img]http://i.imgur.com/ZikWgf0.jpg[/img] [url]https://github.com/philxyz/factions[/url] Spacebuild Factions (formerly known as Global RP by RingDing) has now been ported to use the new "Spacebuild addons" to drive the space functionality (instead of including a modified copy of the whole Spacebuild 2 gamemode itself). This gamemode is Aliens vs Humans trading and battle RP. It includes a capture the flag mode and has team combat possibilities. It was previously restricted to Spacebuild 2 - since it was a separate gamemode and had to be "hard-included" in a subfolder.. Now that the spacebuild team are moving to an addon-based structure, this gamemode will now work with either the new "Spacebuild 3" addon, or the soon-to-be-uploaded "Spacebuild 2" addon to provide the base spacebuild functionality. The idea is that the same gamemode will continue to work with the new "Spacebuild 4" addon once that is released, too. This is the first example of a gamemode which makes use of the new "spacebuild addons" by setting GM.SPACEBUILD = true. This way the server owner can choose whether they want to run the classic spacebuild (2) with simple, default props, or to move on and use Spacebuild 3 with its advanced features - all while running the same underlying gamemode. If you want to know more about Spacebuild Factions, here is an older thread with more details: [url]https://facepunch.com/showthread.php?t=1397955[/url]
Sorry, you need to Log In to post a reply to this thread.