• Night Vision
    15 replies, posted
I'm terrible at intros so fuck, have this feature list and shit. [b]Download here:[/b] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=224378049[/url] Features: - Completely client-side (other people won't see you use this) - Highly customizable - Night Vision and Forward-Looking Infrared Thermal Vision goggle types - ID (Illumination-Detection) - ETISD (Eye Trace Illumination-Sensitive Detection) - ISIB (Illumination-Smart Intensity Balancing) - AIM (Alternate Illuminating Method) - FLIR (Forward-Looking Infrared) You can customize stuff in the Q menu (Q > Utilities > NVScript), but if you don't want to, you can use the console commands: nv_togg - toggle the night-vision nv_id_status <0 - 1> - turn ID (Illumination-Detection) on/off nv_id_reaction_time <0.1 - 1.0> - time for ID (Illumination-Detection) to react when entering a dark/bright area (in seconds) (higher = slower) nv_id_sens_darkness <0.05 - 1.0> - darkness scale at which ID (Illumination-Detection) starts functioning (higher = darker) nv_etisd_status <0 - 1> - turn ETISD (Eye Trace Illumination-Sensitive Detection) on/off nv_etisd_sensitivity_range <100 - 500> - set the range at which ETISD (Eye Trace Illumination-Sensitive Detection) is functional nv_isib_status <0 - 1> - turn ISIB (Illumination-Smart Intensity Balancing) on/off nv_isib_sensitivity <2 - 10> - control the sensitivity of ISIB (Illumination-Sensitive Intensity Balancing) nv_aim_status <0 - 1> - turn AIM (Alternate Illumination Method) on/off nv_aim_range <50 - 300> - range at which AIM (Alternate Illumination Method) works nv_fx_blur_status <0 - 1> - turn Blur effect on/off nv_fx_blur_intensity <0.2 - 1.75> - control how intense the blur effect is nv_fx_distort_status <0 - 1> - turn Distort effect on/off nv_fx_colormod_status <0 - 1> - turn Green Overlay effect on/off nv_fx_goggle_status <0 - 1> - turn Goggle effect on/off nv_fx_noise_status <0 - 1> - turn Noise effect on/off nv_fx_noise_variety <0 - 40> - specify amount of Noise textures to generate for use within the Noise effect nv_fx_bloom_status <0 - 1> - turn Bloom effect on/off nv_toggspeed <0.02 - 1.0> - set the speed at which your night vision turns on nv_illum_area <64 - 1024> - set the distance which is illuminated whenever night vision is turned on nv_illum_bright <0.2 - 1.0> - set the brightness of the night-vision nv_type <1 - 2> - 1 is night vision, 2 is FLIR thermal vision nv_reset_everything - self-explanatory What do ID/ETISD/ISIB/AIM do? ID (Illumination-Detection): Automatically turns on your night-vision whenever you enter a dark area. Customizable: - Sensitivity - Reaction time ETISD (Eye Trace Illumination-Sensitive Detection): Automatically turns off your night-vision when looking at a bright area from a dark area. Customizable: - Range ISIB (Illumination-Sensitive Intensity Balancing): Automatically balances the intensity of your night-vision depending on current area's level of darkness. Customizable: - Sensitivity AIM (Alternate Illuminating Method): Illuminates towards your aim direction. Customizable: - Range [media]http://www.youtube.com/watch?v=UDIllz9NUuE[/media] [img_thumb]http://cloud-4.steampowered.com/ugc/450660614411795982/522DDF85F853CC220B317E0010FBEF6629E542B3/[/img_thumb] [img_thumb]http://cloud-2.steampowered.com/ugc/450660614411803916/7D2C7C6990198A03323489D829802D875890C342/[/img_thumb] [img_thumb]http://cloud-4.steampowered.com/ugc/450660614411812738/7692FD36D8B133F6A89262D06539F8C91DFBBCDB/[/img_thumb] [img_thumb]http://cloud-2.steampowered.com/ugc/450660614411831042/0BD8CC17EF537E694EBC523ACF42E1BA957BE243/637x358.resizedimage[/img_thumb] [b]Download here:[/b] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=224378049[/url] Credits (initial release, in 2010): blackops7799 - darkness illuminating light, blur effect Kogitsune - helped me out with ETISD TetaBonita - sound effects/turn on effect
Looks really good. I'd love to utilise something like this in a roleplay gamemode.
[QUOTE=GTbrawlers;43784019]Looks really good. I'd love to utilise something like this in a roleplay gamemode.[/QUOTE] You'd have to spend some time on it in case you're planning on removing the customizability.
I can see people abusing it a lot, considering it's clientside. Oh well, not a lot of servers allows custom scripts anyway.
[QUOTE=ChickenLegGuy;43848876]I can see people abusing it a lot, considering it's clientside. Oh well, not a lot of servers allows custom scripts anyway.[/QUOTE] Oh no, people can see in the dark. How abusive.
[QUOTE=code_gs;43849737]Oh no, people can see in the dark. How abusive.[/QUOTE] In a game of hide and seek, whatever thing, a gamemode, darkrp, a dark room, they can basically see everyone on sight.
As opposed to a Simple wall hack? If you're allowing client-side scripts, there will be much worse than night vision. Anyway, this looks really good. Great work
[QUOTE=ChickenLegGuy;43856701]In a game of hide and seek, whatever thing, a gamemode, darkrp, a dark room, they can basically see everyone on sight.[/QUOTE] dude i rather run a hack than a night vision script to cheat
[QUOTE=Johnny Guitar;43860072]dude i rather run a hack than a night vision script to cheat[/QUOTE] Script can't get you VAC banned Hacks can.
[QUOTE=ChickenLegGuy;43868501]Script can't get you VAC banned Hacks can.[/QUOTE] When did he mention VAC? I don't think you know what hacks he's talking about.
[QUOTE=ChickenLegGuy;43868501]Script can't get you VAC banned Hacks can.[/QUOTE] so lua_openscript_cl gear2.lua vs lua_openscript_cl nightvision.lua gets you banned more easily?
WOW suddenly thread got shit up by OMG YOUR NIGHT VISION SCRIPT CAN BE MISUSED FOR CHEATING (wow really) calm down fellas [editline]11th February 2014[/editline] [QUOTE=ChickenLegGuy;43868501]Script can't get you VAC banned Hacks can.[/QUOTE] you [i]you[/i] just stop ok in fact, here let me show you a picture of me misusing my hacks for hacking [img]http://cloud-2.steampowered.com/ugc/921265044548962066/3BAB00E57B9789A10B41D227AC58200B3B17E2A8/[/img]
[QUOTE=Johnny Guitar;43870438]so lua_openscript_cl gear2.lua vs lua_openscript_cl nightvision.lua gets you banned more easily?[/QUOTE] Didn't your GearVison hack get leaked recently?
not gear 2 is shared between me and 2 other people, some old copy paste version got leaked for it a while ago
[QUOTE=Johnny Guitar;43874368]not gear 2 is shared between me and 2 other people, some old copy paste version got leaked for it a while ago[/QUOTE] I got to give you credit for the ESP, I quite like it better then any of the other esps I've seen before, Mind if I use it ? Plus I laughed when there was a hack in a hack.... Like there is "Gearmenu" for the esp and shit then "GB_menu" for the aimbot etc.
Clientside Script Thread -> Hack Thread -> ???
Sorry, you need to Log In to post a reply to this thread.