• Dead end (inspired by Metro 2033)
    10 replies, posted
Tools used: - Gimp 2.6 - Photoshop CS4 - Cinema 4D r13 The name describes everything [IMG]http://i.imgur.com/O3DQB.jpg[/IMG] [editline]25th March 2012[/editline] C&C please
Trippy
Water looks odd.
[QUOTE=RyanH;35287802]Water looks odd.[/QUOTE] How? Need to know so I can improve
Gray highlights Edges oversharpened The light is fairly odd actually
[QUOTE=wraithcat;35287882]Gray highlights Edges oversharpened The light is fairly odd actually[/QUOTE] So I guess this picture is full of shit :(
[QUOTE=Jocke;35287897]So I guess this picture is full of shit :([/QUOTE] I've only been here for a little over two years and don't worry if a picture is bad you'll know, but as long as you put effort into it you shouldn't get made fun of, and no this picture is not full of feces.
How's the tunnel itself, Besides the stupid noise and sharpen?
Sharp end. Get it? get it?
It looks a little too out of place. Nice idea using Cinema4d for this picture, but I think you should rely on ingame assets (maps, models, ect). It'll help make the picture more natural.
The water looks really really strange, the color/reflection doesn't match and it clips really weird with the tunnel.
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