• Half-Life SMD to Source SMD
    1 replies, posted
Hello I have to ask a question, I have Half-Life (CS 1.6) SMD files and I want to compile them into a .mdl I used Milkshape 3d to get the .smd files out of the gsg5.mdl but when i compile it into source it doesnt animate? Can someone tell me how I can do it I had a idea that i would import them into 3ds max and then export as source smd ? will this work
Wrong section, this is the section for screenshots. Completely unrelated to whatever you just said.
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