I don't know.
This came out different than I wanted it to. I don't know if that's for the good or for the bad. I spent much time thinking of the lightning, as I had so many, almost infinite options of how to set it up, whether in-game or out-game.
As you can see, I haven't focused on the posing, but on the scene building, light setup, etc instead.
[img]https://picload.org/image/rraaidpg/falseemotion.jpg[/img]
[B][I]I'd love you to C&C.[/I][/B]
Not bad. The lighting in places is really nice like on the rocks and the ground, but the shadows on the rebel seem weirdly too strong. Prop-placement in the foreground is fantastic but I don't understand the objects in the background. What was the map before the scenebuild?
The posing is fine and the lighting is downright fantastic. The scenebuild is a little spotty though, as you can see through it. The prop placement could use some work too. Keep it up!
The shading effects on the actual pose is indeed a bit too, dramatic.
The map was coast_01. And regarding the objects in the background; I am actually happy you do not understand them. I wanted them to be something a bit, out of shape, rather than something obvious. Something to leave space to others to try and imagine what it could be.
[editline]07:23PM[/editline]
Thanks. As mentioned, yeah. This was more of a skill test to see how well I could go with the lightning. As a result, I've played around for ages thinking of what should go in the background. But after some fucking around with it, I've decided leaving some parts of it blank will add in more light, thus contrast to the picture, something that made the image a whole lot more dramatic than it was with the "clustered" background.
In the back right, you can see the edge of map D:, either than that, Awesome work!
sh
I really like the atmosphere
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