[IMG]http://i607.photobucket.com/albums/tt157/resistance77_2009/historiczombies.jpg[/IMG]
I have no idea why the hell i destaurated it
[IMG]http://i607.photobucket.com/albums/tt157/resistance77_2009/gm_flatgrass0009.jpg[/IMG]
Needs moar color.
Also there's a little too much debris.
Did you enter that into Vmans comp yeah? Pretty sure i saw it in the thread. Tis nice mate, Dont like the B&W though.
Good job!
desaturation looks like shit
overall picture is boring
Lol, More trolling...
[QUOTE=iddqdpro;16405851]desaturation looks like shit
overall picture is boring[/QUOTE]
Not you again
Dont feed the trolls.. They bite...
It's okay. There's a complete lack of lighting other than shadows made in-game (which shouldn't always be trusted) and the road could use a retexture seeing as how it's one solid colour. And yeah, there's too much debris ie: the huge slabs of concrete resting ontop of the car which just looks unnatural.
as i look at this screenshot, i wonder why you chose to desaturate it. to me, it isn't as great of a choice as editing it in some other way but i am interested in your opinion in the matter.
[QUOTE=Evil Z;16407262]as i look at this screenshot, i wonder why you chose to desaturate it. to me, it isn't as great of a choice as editing it in some other way but i am interested in your opinion in the matter.[/QUOTE]
There wasnt many things to do with the screen really, I could had done stuff like rain, snow whatever, I cant edit those, so I just desaturated really...
It's kinda boring, but great scenebuild.
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