• Patrolling The Area [Effects Test]
    7 replies, posted
I haven't started GMod for quite a while. After the Soldier\Demo Update to be precise. But yesterday I saw 3 very nice compilation threads (Vman, Chesty, Joazzz) which inspired me to boot up GMod again. And blah blah blah... long story about tutorials and such. [B]Thread Music[/B] [media]http://www.youtube.com/watch?v=wnl-JzRm0f8[/media] [IMG]http://filesmelt.com/dl/PatrollingTheArea.png[/IMG] This is a test on prop placement, lights, shading, blur, smoke and texture. Please, point out what I did wrong or not very well. [B](Constructive Critism)[/B] [B]Comparison:[/B] [url]http://comparescreenshots.slicx.com/comparison/41813[/url]
you've captured a nice ambience, looks good.
The steam rising from the reactors look crazy
Isolate before Dodge and burn
smoke looks pasted on, doesn't match the picture (color) and a little too sharp but like GoldenBullet said, nice ambiance added to the picture
=P i love the Ravenholm sign, looks pretty good, i agree with what the other guys said
I [B]DID[/b] isolate before dodging and burning. I can upload a picture of the PSD file for you to see. Also, I'm not very good with smoke and I rushed it in the end. The sky would be really empty otherwise. But thanks for the critism. P.S. How about the texture applied to the bot?
awesome.
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