• urban shooter
    10 replies, posted
this is my first attempt at decent posing and im quite proud of it. [IMG]http://img6.imageshack.us/img6/2129/gmconstruct0000rd.jpg[/IMG] yes now that i look at it the texture on the side of the wall is shit, but meh :/ same scene different angles [IMG]http://img704.imageshack.us/img704/4669/gmconstruct0001y.jpg[/IMG] behind him [IMG]http://img251.imageshack.us/img251/3323/gmconstruct0002p.jpg[/IMG] this is the only pic i edited. [IMG]http://img191.imageshack.us/img191/7457/scopeinedit.jpg[/IMG] thats it so please comment and rate.
[quote] - [b]Don't use gm_construct or any other build map for poses.[/b] Unless your pose requires a build map to make sense, don't use them. They've been purposely made ugly and featureless to reduce lag and give you a bunch of space to build contraptions. Use a map that has some scenery, such as a custom map.[/quote] AA needs to be raised. Sniper is dark. And pic you say you edited looks like you used a swep and cropped the hud or cl_drawhud
[QUOTE=Bubz;20737323]AA needs to be raised. Sniper is dark. And pic you say you edited looks like you used a swep and cropped the hud or cl_drawhud[/QUOTE] the pic i edited is [IMG]http://img704.imageshack.us/img704/2708/gmconstruct0003o.jpg[/IMG] with a scope image in it.
Work on the light. Don't use flat grass or construct. Scope edit was a bit cool.
Turn up your graphics all the way up and don't use flatgrass or construct
However, the first like two weren't entirely bad for a scene pose, considering it should be a burnt out hole in a city, so I think the effect has potential. That being said, unless you can pull something like that off, never use construct.
I like how the bad guy changes from a zombie to a combine. but really you got alot of wasted space going on and don't use npc's man. the edit was pretty cool though
[QUOTE=yujin110;20753162]I like how the bad guy changes from a zombie to a combine. but really you got alot of wasted space going on and don't use npc's man. the edit was pretty cool though[/QUOTE] That Soldier's a spy.
[QUOTE=yujin110;20753162]I like how the bad guy changes from a zombie to a combine. but really you got alot of wasted space going on and don't use npc's man. the edit was pretty cool though[/QUOTE] the zombie npc wasnt ment to be in the screen, it was from eirlier when my brother was playing on my laptop :/ if i had noticed it before i took the screen i would have moved it out the way.
Woah nice posing. Very good use of gm_construct and I also love how you edited the scope in. Artistic for you.
[QUOTE=The Combine;20762604]Woah nice posing. Very good use of gm_construct and I also love how you edited the scope in. Artistic for you.[/QUOTE] Dude stop.
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