• Lua wheel (AKA everything you ever wanted from a wheel ie: Grip)
    100 replies, posted
No bounce as there are no polygons to bounce on, and no sinking if you have to much torque. Realistic grip, endless possibility's so on and so forth. Here is a release to the contraptions thread. Its the wheel2 Stool which appears in a tab at the bottom of the wire menu. All credit goes to Satri-Ali as all of this is his work. Enjoy having much more realistic wheels in garry's mod. make sure you no-collide the wheel to your whole contraption as it has a much larger radius of collision than you might expect as it draws an invisible sphere, not a wheel sized cylinder. [url]http://filesmelt.com/dl/Wire_additions1.zip[/url]
Gonna try this shit.
The wheel works amazingly for engine powered vehicles. I used the little PHX black tires and got around 40 mph with excellent handling. Protip: Place the wheels on a random prop, then remove that prop to use the wheels like conventional models.
[url=http://www.wiremod.com/forum/ideas-suggestions/26178-wire2-lua-wheels.html]Thought it was a good idea.:smug:[/url]
[QUOTE=RedReaper;30399711][url=http://www.wiremod.com/forum/ideas-suggestions/26178-wire2-lua-wheels.html]Thought it was a good idea.:smug:[/url][/QUOTE] If your going to do that would have preferred if you asked to be honest. Also, you gave no credit to Satri.
Why couldn't satri post it?
I haven't been able to talk to him in about 3 years except on two occasions unfortunately. Kinda miss him, but i felt this was an important addition to contraption building so i decided to share it.
[QUOTE=RedReaper;30399711][url=http://www.wiremod.com/forum/ideas-suggestions/26178-wire2-lua-wheels.html]Thought it was a good idea.:smug:[/url][/QUOTE] He said very clear "All credit goes to Satri-Ali as all of this is his work.", now why didn't you put in Satri-Alis creds in that thread post?
[QUOTE=MrWhite;30399366]The wheel works amazingly for engine powered vehicles. I used the little PHX black tires and got around 40 mph with excellent handling. Protip: Place the wheels on a random prop, then remove that prop to use the wheels like conventional models.[/QUOTE] It is awesome, to bad its not just a tool you can shoot any wheel with and make it work. It has fixed the one problem i have had with gmod the entire time i have been playing.
Since this tool is so awesome, someone who knows lua could try modifying it so that you can turn normal prop wheels into wheels 2's. I don't know if it would work but it would be a lot easier since everybody uses e2 or engines to spin wheels.
How does this fare with dupe and multiplayer? You forgot to specify those.
This looks neat, but does it handle grip realistically? What about feedback to a suspension? Does it overcome the rotational limits? Does it look natural?
[QUOTE=neolite;30400530]He said very clear "All credit goes to Satri-Ali as all of this is his work.", now why didn't you put in Satri-Alis creds in that thread post?[/QUOTE] updated. Just forgot.
[QUOTE=Amplar;30403357]This looks neat, but does it handle grip realistically? What about feedback to a suspension? Does it overcome the rotational limits? Does it look natural?[/QUOTE] Its fucking awesome, acceleration and grip from the wheels is great. They are so smooth on take off that they dont even seem like a wheel tool. Grip is incredible as well, i made a little 4x4 chassis and it will try to climb anything. reminds me of the acf engine tanks. [QUOTE=Tibbles!;30403084]How does this fare with dupe and multiplayer? You forgot to specify those.[/QUOTE] Dupeing works perfectly for me with both advanced dupe and Tbdupe. Sestze says he will add the tool to GGG so we will find out about multiplayer soon i reckon.
I made a video showing how it works, gonna upload it to youtube soon.
tried the wheels out, they're fantastic. only issue is the rotational limit, but that can't really be gotten around
[QUOTE=Amplar;30405251]tried the wheels out, they're fantastic. only issue is the rotational limit, but that can't really be gotten around[/QUOTE] By rotational limit do you mean G'mods/sources build in speed limiter?
[QUOTE=Amplar;30405251]tried the wheels out, they're fantastic. only issue is the rotational limit, but that can't really be gotten around[/QUOTE] ...But the rotational limit can actually be reached with these wheels while still retaining grip and stability. You should be able to use a few lua codes to increase the speed and angular velocity limits with no problem, though.
Video of my car that uses the tool (wheel powered) [media]http://www.youtube.com/watch?v=OPL--iC8VMU[/media]
[QUOTE=Pringles;30405897]Video of my car that uses the tool [media]http://www.youtube.com/watch?v=OPL--iC8VMU[/media][/QUOTE] One Idea to increase handling at high speeds is to use down-force. Put some ailerons on the rear and front wheels, spoilers to put it short. That was something that was impossible with the model wheels as they would just sink into the ground. Now though, you can use down-force with no hitches.
[QUOTE=Mixed Sources;30405945]One Idea to increase handling at high speeds is to use down-force. Put some ailerons on the rear and front wheels, spoilers to put it short. That was something that was impossible with the model wheels as they would just sink into the ground. Now though, you can use down-force with no hitches.[/QUOTE] If I used jalopytire on the front wheels, it would turn almost instantly.
[QUOTE=MrWhite;30399366]Protip: Place the wheels on a random prop, then remove that prop to use the wheels like conventional models.[/QUOTE] And again, you're the one who is solving my problem. This time even without asking :D @all: Any idea how i get customwheels working with this tool?
[QUOTE=sHx.Devil;30407674]And again, you're the one who is solving my problem. This time even without asking :D @all: Any idea how i get customwheels working with this tool?[/QUOTE] try wire_wheel2_model *modelnamehere* i dont guarantee that it works but you can try
[QUOTE=Pringles;30407716]try wire_wheel2_model *modelnamehere* i dont guarantee that it works but you can try[/QUOTE] Works fine, just been having a dick about on a offroad track. Wheels work good but you'll get ULA errors if you press the use key anywhere near the wheels when you use them on ballsocket chassis.
[QUOTE=Pringles;30407716]try wire_wheel2_model *modelnamehere* [/QUOTE] Didn't work for me, tried it with: wire_wheel2_model "models\shadowscion\offroad40slim.mdl" and wire_wheel2_model models\shadowscion\offroad40slim.mdl Console said "unknown command", same for "wire_wheel_model". I know there was a file where you could add other wheels for the normal wheel tool but i didn't find it anymore.
Oh my god this is so brilliant [editline]12th June 2011[/editline] well it would be if the download worked the link works but the file is corrupted according to winrar [editline]12th June 2011[/editline] ignore that it it works now, thanks! :buddy:
[QUOTE=sHx.Devil;30408889]Didn't work for me, tried it with: wire_wheel2_model "models\shadowscion\offroad40slim.mdl" and wire_wheel2_model models\shadowscion\offroad40slim.mdl Console said "unknown command", same for "wire_wheel_model". I know there was a file where you could add other wheels for the normal wheel tool but i didn't find it anymore.[/QUOTE] use [code] wheel_model [/code] instead, that changes it
fuck it.
snip
[QUOTE=Mixed Sources;30413619]No don't bug him. We don't need it in the bloody SVN. Leave him alone, there might be a reason i haven't been able to get through to him. Take away that link so he doesn't get spammed with messages. Cant you just be happy with the fact you got a download? and if people want it then they can come here and get it. Sorry, its just you are really taking quite a few liberties here.[/QUOTE] welp, fine, but I for one am sick of wheeled vehicles being capped out at 30mph before a shitload of hop...I'm pretty sure I'm not the only one. And it'd suck to go on a server, and have to go back to wheels hopping like fuck. there's no harm in going "hey, we all really like this tool, it's a welcome remedy to the colossal shit-stain that is source's half-assed method of handling wheels, can we make it so everyone can use it who has wire?" If he says yes, that's great. If he says no, he says no, and we're where we are now. Course, I snipped. Your quote box still has everything. :3:
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