play them both for full effect
[media]http://www.youtube.com/watch?v=slt6ccnx3II[/media]
[media]http://www.youtube.com/watch?v=JZc94cO54kY[/media]
[img]http://filesmelt.com/dl/jungle.png[/img]
a long scenebuild, but thanks to norpo, now it's beautiful.
[i]! arrogance ahead![/i]
[b]this is how its done, step up novices[/b]
give me feedback ya dummies!
the fog color is not really convincing me, some contrast there would be nice, but everything else looks great
also, got the original?
the lighting could be a lot more interesting
Lonely palm tree *sob*
There could be a bit more something sticking out from the fog in the far left corner.
And the positioning of the tanks looks a bit weird, but otherwise it's cool.
[QUOTE=ZattiW;39417228]the fog color is not really convincing me, some contrast there would be nice, but everything else looks great
also, got the original?[/QUOTE]
sure!
[img_thumb]http://filesmelt.com/dl/gm_scenebuild_night_20002.png[/img_thumb]
unedited version:
[img_thumb]http://filesmelt.com/dl/jungleOR.png[/img_thumb]
i forgot to remove the vignette, oops..
glad to see that my scenebuild maps are still useful
why not use lamps instead of lights tho?
Lovely, well done Cheesecurls!
[QUOTE=Joazzz;39417946]glad to see that my scenebuild maps are still useful
why not use lamps instead of lights tho?[/QUOTE]
i used lamps, i just colored some of them invisible , because they were in the shot
then where are the shadows? what are your r_projectedtexture_filter and r_flashlightdepthres settings?
[QUOTE=cheesecurls;39417853]sure!
[img_thumb]http://filesmelt.com/dl/gm_scenebuild_night_20002.png[/img_thumb]
unedited version:
[img_thumb]http://filesmelt.com/dl/jungleOR.png[/img_thumb]
i forgot to remove the vignette, oops..[/QUOTE]
scenebuild_night right? how did you get the fog to work?
For some reason scenebuild_night isn't all lights off when I try to run it.
ye GM13 fucked up the map lighting in my scenebuild maps. the lighting on the models should work properly tho
[QUOTE=ZattiW;39418526]scenebuild_night right? how did you get the fog to work?[/QUOTE]
simply by typing "fogui" in console to bring up a for editor
hm, it seems that the entity is not working after all, thanks
Lighting's weird, not very focused. Also your tank positions, while probably reasonable from another viewpoint, look really weird in the angle you chose.
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