[img]http://img5.imageshack.us/img5/4449/gmbigcity0000c.jpg[/img]
[img]http://img22.imageshack.us/img22/518/gmbigcity0001.jpg[/img]
Feel free to edit them, and tell me what ya think.
uhh
I think the second one isn't half bad, nice posing on both though.
[QUOTE=TwistedFate;18213175]uhh[/QUOTE]
Great comment. I bet your also the one who gave me a dumb for no apparent reason.
[editline]01:53AM[/editline]
[QUOTE=LetsGroove;18213219]I think the second one isn't half bad, nice posing on both though.[/QUOTE]
Thanks. I think i made Louis' eyes too "open", if ya know what i mean. Almost looks unnatural.
Don't people generally discourage the use of bigcity (AKA block city)?
Posing on charger seems a tad awkward.. Then again i can see how he could be difficult to pose correctly.
[QUOTE=Reno360;18213383]Don't people generally discourage the use of bigcity (AKA block city)?
Posing on charger seems a tad awkward.. Then again i can see how he could be difficult to pose correctly.[/QUOTE]
Erm, not sure, looks fine to me. Both were taken in the city though.
I still think I have the best (and gayest) l4d-l4d2 image(s).
[url]http://www.facepunch.com/showthread.php?t=838451[/url]
[QUOTE=demoniclemon;18213421]I still think I have the best (and gayest) l4d-l4d2 image(s).
[url]http://www.facepunch.com/showthread.php?t=838451[/url][/QUOTE]
I'd like it if you didn't advertise your thread here. And yes, i've seen it.
[QUOTE=bud389;18213462]I'd like it if you didn't advertise your thread here. And yes, i've seen it.[/QUOTE]
Yea, sorry about that, I felt I didn't have enough gaybows :downs:.
Nice images, should have used a darker map for the first and the charger's posing just seems a bit off.
i wish people would stop using this city map
it's so empty and blank looking
[QUOTE=DEMONSKUL;18213553]i wish people would stop using this city map
it's so empty and blank looking[/QUOTE]
I tried to fill it in from the side view, and i also thought of adding in a helicopter, but i thought it would be too much.
As everyone else said, Bigcity is definitely not the kind of map you want to use when you're posing, unless you have some damn good methods of making it more interesting and less blocky. It especially doesn't work for L4D poses because of it's lack of atmosphere.
As for the posing, the first one looks alright, although the camera angle is incredibly boring. In the second one the charger looks really strange, and the whole picture leaves way too much empty space in the form of shadow (if you pulled the camera closer to Ellis's shoulder and put the charger much nearer to him, it would look more complete)
[QUOTE=The Vman;18213689]As everyone else said, Bigcity is definately not the kind of map you want to use when you're posing, unless you have some damn good methods of making it more interesting and less blocky. It especially doesn't work for L4D poses because of it's lack of atmosphere.[/QUOTE]
Well, unless if you're a good at edting, but even then it's still a hard map to work with.
[QUOTE=The Vman;18213689]As everyone else said, Bigcity is definitely not the kind of map you want to use when you're posing, unless you have some damn good methods of making it more interesting and [b]less blocky[/b]. It especially doesn't work for L4D poses because of it's lack of atmosphere.
As for the posing, the first one looks alright, although the camera angle is incredibly boring. In the second one the charger looks really strange, and the whole picture leaves way too much empty space in the form of shadow (if you pulled the camera closer to Ellis's shoulder and put the charger much nearer to him, it would look more complete)[/QUOTE]
Aren't buildings usually [b]blocky[/b]... I mean, its good for scenebuilds too.
Whats so strange about the charger? His shoulder?
[QUOTE=bud389;18213778]Aren't buildings usually [b]blocky[/b]... I mean, its good for scenebuilds too.
Whats so strange about the charger? His shoulder?[/QUOTE]
They usually aren't one [url=http://www.campusmap.ualberta.ca/img_feature/tory.jpg]giant[/url] [url=http://upload.wikimedia.org/wikipedia/commons/thumb/c/c0/Sony_Building_by_David_Shankbone.jpg/450px-Sony_Building_by_David_Shankbone.jpg]rectangular[/url] [url=http://wirednewyork.com/landmarks/esb/images/empire_state_building_entrance.jpg]prism.[/url] They have [I]some[/I] depth and variety in them.
The buildings in Bigcity are repetitive, bland, and are nothing more than a bunch of giant blocks.
As for the charger, he just looks sloppy the way he was posed. He's standing far too straight, and holding his arm above him as if it wasn't half his body weight. His posture is unnatural looking with his hips angled one way and his shoulders angled the other. And why the hell is he so high? It looks like he made some retarded looking jump. The fact that he's so small in the picture doesn't help either.
[QUOTE=The Vman;18213963]They usually aren't one [url=http://www.campusmap.ualberta.ca/img_feature/tory.jpg]giant[/url] [url=http://upload.wikimedia.org/wikipedia/commons/thumb/c/c0/Sony_Building_by_David_Shankbone.jpg/450px-Sony_Building_by_David_Shankbone.jpg]rectangular[/url] [url=http://wirednewyork.com/landmarks/esb/images/empire_state_building_entrance.jpg]prism.[/url] They have [I]some[/I] depth and variety in them.
The buildings in Bigcity are repetitive, bland, and are nothing more than a bunch of giant blocks.
As for the charger, he just looks sloppy the way he was posed. He's standing far too straight, and holding his arm above him as if it wasn't half his body weight. His posture is unnatural looking with his hips angled one way and his shoulders angled the other. And why the hell is he so high? It looks like he made some retarded looking jump. The fact that he's so small in the picture doesn't help either.[/QUOTE]
Incase you didn't realize, the charger is holding his arm up because hes about to charge. Not to mention he can lift his arm up in the air WHILE HOLDING ONTO AN ENTIRE PERSON. I don't think he'd have much trouble lifting it slightly above his head. The rest is all from the angle, or apparently you just never really looked at how big chargers really were.
The first picture is awfully boring, you could have put more zombies on the street (I know, its work) to show there is a zombie outbreak but the posing on the upper part of the hunter and all of louis are pretty spot on. The second picture is just neh... the charger looks funky.
[QUOTE=bud389;18214056]Incase you didn't realize, the charger is holding his arm up because hes about to charge. Not to mention he can lift his arm up in the air WHILE HOLDING ONTO AN ENTIRE PERSON. I don't think he'd have much trouble lifting it slight above his head. The rest is all from the angle, or apparently you just never really looked at how big chargers really were.[/QUOTE]
You would think the charger would put the hand in front of it if it was about to charge. What the hell is it waving it's hand around for? And when he lifts a person, they don't go above his head, and his whole body shifts to maintain balance. Here it just looks like he's flapping his arms around like a retard while waiting to get shot.
[QUOTE=Resfan;18214078]The first picture is awfully boring, you could have put more zombies on the street (I know, its work) to show there is a zombie outbreak but the posing on the upper part of the hunter and all of louis are pretty spot on. The second picture is just neh... the charger looks funky.[/QUOTE]
It was kinda hard posing that huge thing in such a small, narrow, dark area.
[QUOTE=The Vman;18214124]You would think the charger would put the hand in front of it if it was about to charge. What the hell is it waving it's hand around for? And when he lifts a person, they don't go above his head, and his whole body shifts to maintain balance. Here it just looks like he's flapping his arms around like a retard while waiting to get shot.[/QUOTE]
I laughed at the last sentence.
[QUOTE=bud389;18214133]It was kinda hard posing that huge thing in such a small, narrow, dark area.[/QUOTE]
Try harder, bring his right shoulder back and lean his left forward to be able to hold the weight of that arm, likes hes about to strike down, I'm sure you've seen people twist there body when they pound something.
[QUOTE=The Vman;18214124][b]You would think the charger would put the hand in front of it if it was about to charge[/b]. What the hell is it waving it's hand around for? And when he lifts a person, they [b]don't go above his head[/b], and [b]his whole body shifts to maintain balance[/b]. Here [b]it just looks like he's flapping his arms around like a retard while waiting to get shot[/b].[/QUOTE]
He's lifting his arm up, i guess getting ready to drop it down and lock it into position.
Barely, it just looks as if he stands straight up and pounds you into the ground.
Clearly, i never said they did, i said that he would'nt have a problem lifting his arm to that height without him holding someone, compared to when he IS holding someone, where he lifts them to about his head level.
Yea, by one survivor on the ground with a pistol.
I'm not saying he isn't KIND'VE awkward looking, your just making too many joking points about the pose in the first place.
charger can't control his left arm, fyi
it's dead
Shit, needs improving. Maybe make it look good with some ingame editing like bloom, smoke some shit that will make it look nice.
Posing is exactly good but it's not shit, work on your posing skills more and use good maps.
Oh and the fucking camera angles too. Need to be better.
[QUOTE=bud389;18214229]I'm not saying he isn't KIND'VE awkward looking, your just making too many joking points about the pose in the first place.[/QUOTE]
Joking points? What joking points? The only point that could possibly be misconceived as a joke was the comment about him looking like he is flapping his arms (which it does) Everything else is serious. It isn't "KIND'VE" awkward looking. He's VERY awkward looking. You just keep spouting excuses in some attempt to convince me that the picture isn't ugly looking.
Try not to use those huge City Maps, their buildings are kinda bad.
Posing on the first is alright, but the background is pretty bland. The map is basically a bunch of box brushes with stock building textures on them, and the car, fires and infected on the street are too randomly arranged to really have much of a positive impact. Find some more detailed maps, find a spot with a good backdrop, and use that; if you're going to put things in the background, think about arrangement. One car, some random blazes and a few infected doesn't make a lot of sense; throw in some wrecks, move the fire to those, and have the infected crowding around them like they're drawn to the pretty lights. Second one does look kind of awkward. It'd most likely overbalance standing like that, which is generally not the best idea, even when you're trying to pound someone into goop.
[QUOTE=bud389;18214229]:words:[/QUOTE]
stop trying to deny what is wrong with your pictures. don't expect people to only praise and say "wow good pose i like it". learn to take in what is wrong and bear in mind those pointers while you make your pictures.
[QUOTE=stea1th;18214706]stop trying to deny what is wrong with your pictures. don't expect people to only praise and say "wow good pose i like it". learn to take in what is wrong and bear in mind those pointers while you make your pictures.[/QUOTE]
Its funny that he said something like that to me.
[QUOTE=stea1th;18214706]stop trying to deny what is wrong with your pictures. don't expect people to only praise and say "wow good pose i like it". learn to take in what is wrong and bear in mind those pointers while you make your pictures.[/QUOTE]
I am, mabye your just not paying attention. Read my first few posts.
[QUOTE=bud389;18225794]I am, mabye your just not paying attention. Read my first few posts.[/QUOTE]
And you should read your last four posts.
Sorry, you need to Log In to post a reply to this thread.