Try to imagine the wall is actually there and it's just an ehm.. effect for you to see through.
It's at the usual map and no edit.
[IMG]http://i902.photobucket.com/albums/ac223/kalixx1/gmod_shit/kali_185.jpg[/IMG]
[IMG]http://i902.photobucket.com/albums/ac223/kalixx1/gmod_shit/kali_185_temp.jpg[/IMG]
May I please know how did you make the floor ? (I never got to understand how people make spawn them)
Other than that it's well done. Has a surreal touch to it.
appearently most of his models and effects are private, which kinda sucks knowing none of us can replicate such a scenebuild with our own imaginations
[QUOTE=Dbuhos;30612245]May I please know how did you make the floor ?[/QUOTE]
You could try modeling an empty room in hammer and then compiling it with propper.
The floor is just a flat prop with a material from the materials tool applied to it.
[QUOTE=Dbuhos;30612245]May I please know how did you make the floor ? (I never got to understand how people make spawn them)
Other than that it's well done. Has a surreal touch to it.[/QUOTE]
I mostly use this pack to build floors/walls:
[URL]http://www.garrysmod.org/downloads/?a=view&id=73839[/URL]
This also has some useful props:
[URL]http://www.garrysmod.org/downloads/?a=view&id=3305[/URL]
and of course I use materials on them from various sources.
[QUOTE=XanaToast.;30613053]appearently most of his models and effects are private, which kinda sucks knowing none of us can replicate such a scenebuild with our own imaginations[/QUOTE]
That's not true at all!
Point anything on this picture and I tell you where I got it or how I did it.
[QUOTE=The Combine;30613450]Why not using Super DoF?[/QUOTE]
Actually there is no DoF in this image. That is the steam stool simulating the heat effect from the fire. It was a bad choice though.
I don't know how you manage to keep pulling this crap off but it's damned spectacular.
Beautiful lighting. Looks like a very nice movie transition.
And, it's kind of trippy in a way, which I also enjoy.
Again, thanks for comments!
pretty nice. steam rising off of the coffee looks iffy though
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