• Scenic roller coaster, 800 props (video)
    56 replies, posted
Bull and I made a roller coaster quite some time ago, and decided that it was time to one-up it, in every way. The result is a roller coaster built from 800 props on gm_hugefuckingocean (all water), the props used are HL2 and PHX. The train uses E2 and ApplyForce and obeys the laws of physics to some degree, meaning it will slow down uphill and speed up downhill. It also emits sounds and "whoosh" where appropriate. [media]http://www.youtube.com/watch?v=12vnOR4PoxE[/media] [img]http://img815.imageshack.us/img815/2441/gmhugefuckingocean0004.jpg[/img] I'm also releasing a track builder I made for such roller coasters, although, it was actually not used to build this roller coaster as it was made after all the track had already been laid out. Information and download link available in the YouTube-description. [media]http://www.youtube.com/watch?v=usUm60w2pwA[/media] Bull has now also released the improved code for the carts, more information here: [url]http://www.wiremod.com/forum/finished-contraptions/21627-scenic-roller-coaster-800-props-video-code-released-5.html#post206189[/url]
This is the best fucking prop scenery I have ever seen in my entire life.
Mighty FUCK...
Good fucking job!
Have my babies.
Thats awesome! And that track building "tool" is great! Oh mighty E2.
GAH, now you make me want to build a coaster
Good stuff man. Epic contraption + epic music + epic camera-man = this. and that E2 is genious
Holy fucking shit my mind has been blown :byodood:
You cheated. I'm not sure where but you cheated
[QUOTE=G-Foxx;23621421]You cheated. I'm not sure where but you cheated[/QUOTE] Haha, well, for those that didn't spot it yet... except for the track, the entire island is basically made out of just 2 different models really (the large stone for the grass, and the rocky wall for the volcano and edges).
Fucking... fuck-shit-cock-dick-mangina. Why, do you have to be, so motherfucking sexy. FUCK. In short, it's fucking awesome.
My map :D
Never ever ever make a banked turn like the one at 1:31. If you do , the vertical G's will shove your body up into the restraint and either be A: Fucking painful or B: Cause injury
You would expect the creator of E2 to be good at E2. :P
That is so damn awesome! Roughly how long did it take to complete?
[QUOTE=NO ONE;23622980]That is so damn awesome! Roughly how long did it take to complete?[/QUOTE] It's hard to tell really, a few days of sporadic work perhaps... funny thing is we actually finished it a few months or so ago, but didn't get around to recording it until now.
This is really awesome
[QUOTE=Colonel Jesh;23624484]This is really awesome[/QUOTE]
Truely amazing, great work best coaster made
I see how you did that light house.
amazing map and amazing tool good stuff
Where's the download for the tool. I am going to make fucking disneyland
I cried at the end when the whole damn thing fell into the ocean.
reminds me of the roller coaster from Final Fantasy VII [media]http://www.youtube.com/watch?v=nOsjRXeKyPM&feature=related[/media] (may wanna skip to like 40 sec) maybe cool if you make it a mini game as well
This looks beyond fucking awesome. My ONLY con is that the bank at 1:32 looked EXCRUCIATINGLY painful.
Holy fuck that's awesome. I've always hated the phx rollercoaster dupes i see on garrysmod.org, but this is 1000x better. How do you keep the train on the track? im sure that your not using the phx sliders.
[QUOTE=GrubFlyer;23630167]Where's the download for the tool. I am going to make fucking disneyland[/QUOTE] It's in the description on YouTube for the second video (click it to view it in YouTube). [QUOTE=ZezXion;23632284]This looks beyond fucking awesome. My ONLY con is that the bank at 1:32 looked EXCRUCIATINGLY painful.[/QUOTE] GMan says hi and that it's nothing to worry about, Freeman should be fine to ride it. ;) [QUOTE=Pringles.;23633897]Holy fuck that's awesome. I've always hated the phx rollercoaster dupes i see on garrysmod.org, but this is 1000x better. How do you keep the train on the track? im sure that your not using the phx sliders.[/QUOTE] Bull made the carts, basically, it's traces and ApplyForce in E2 to keep it on the track ... PHX sliders worked pretty shit and the added benefit of using E2 is that the now accelerate etc like one expects them to, and all the sounds ;) Btw, for those interested, Bull mentioned that he was going to clean up the code for the carts and then release it.
Great work. VERY inspiring.
[QUOTE=Butthurter;23636015]This is beyond amazing. All this with just 800 props? That's awesome.[/QUOTE] ....[I]just[/I] 800 props?
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