An image I made a while ago and uploaded first on DeviantART
(and with "a while" I mean the originial was uploaded on April 9th 2015)
I would upload newer pictures of mine but those are all in PNG formats (after all how could someone miss the "FOR THE LOVE OF GOD STOP POSTING PNG's) and 3840x2160 big and I'm currently not on my main computer with the orignial files
Anyway, if anyone has feedback about the picture just go ahead and tell me, there's always room for improvement.
[IMG]http://orig07.deviantart.net/76f9/f/2015/099/f/a/caught_by_sidezeo-d8p26bc.jpg[/IMG]
leaving compression aside, I actually really like the symmetry of the rebel in the middle, but the composition and lack of symmetry with the metrocops (especially that blank white wall to the left) pains me
Lighting is good (mask glow is delicious other than compression/some bloom leaks), idea is good, execution wise I'd sharpen the lighting a little with more (closer) projected textures (lamps) and move the scene down to the rails (considering we still want it in a subway station - rebel on the rails), place more metrocops with more symmetry next to him, and even more at the top on the platform looking down on him, that would grant the picture a much better frame [B]in my personal opinion*[/B]
[QUOTE=VIoxtar;50689634]leaving compression aside, I actually really like the symmetry of the rebel in the middle, but the composition and lack of symmetry with the metrocops (especially that blank white wall to the left) pains me
Lighting is good, idea is good, execution wise I'd sharpen the lighting a little with more (closer) projected textures (lamps) and move the scene down to the rails (considering we still want it in a subway station - rebel on the rails), place more metrocops with more symmetry next to him, and even more at the top on the platform looking down on him, that would grant the picture a much better frame [B]in my personal opinion*[/B][/QUOTE]
Actually not the first time that I hear about symmetry in my picture
But now that you mention it I can definetly see how more MetroCops and better symmetry between them could help to improve the picture, aside from the lighting obviously
(I sometimes feel like I have a lack for stuff like symmetry or how exactly a image should be build with geometrical forms in mind...I sort of just "do" stuff and see if it looks good)
[QUOTE=SideZeo;50689656]Actually not the first time that I hear about symmetry in my picture
But now that you mention it I can definetly see how more MetroCops and better symmetry between them could help to improve the picture, aside from the lighting obviously
(I sometimes feel like I have a lack for stuff like symmetry or how exactly a image should be build with geometrical forms in mind...I sort of just "do" stuff and see if it looks good)[/QUOTE]
Here you go, around 2:50 ish, this guy goes over some symmetry.
[video=youtube;ha3Q1MnCh0Q]https://www.youtube.com/watch?v=ha3Q1MnCh0Q[/video]
[QUOTE=Crazy Knife;50694936]Here you go, around 2:50 ish, this guy goes over some symmetry.
[video=youtube;ha3Q1MnCh0Q]https://www.youtube.com/watch?v=ha3Q1MnCh0Q[/video][/QUOTE]
Holy shit, never knew about a grid system like that (and especially didn't expect to find stuff like that in a drawing from the renaissance...)
I feel like I'll have to rethink my methods a bit. I could see how, when posing, thinking more on a 2-dimensional plane instead of a 3-dimensional one could help with this.
I think I'll try something out later and look how it turns out
But thanks a lot for linking the video!
You're absolutely right about the 2D plane, but not instead of a 3D, but rather balanced with a 3D one (gotta find that point where everything makes sense in both the 3D scene and its 2D portrayal). To do this I always make sure to FIRST position the camera, then pose the scene [I]for[/I] the camera
Sorry, you need to Log In to post a reply to this thread.