• Detailed Ground & Architecture Props [Beta Release] by CK
    24 replies, posted
Here's a bunch of props I promised to release with screenshots showing what you can do with them. Ceilings, walls, and ground patterns: [IMG]http://www.wduwant.com/index_uploads/uploads/a4d170fc54f2.jpg[/IMG] All of the terrain is modifiable with the prop resizer so you can change each prop to make it look more random : [IMG]http://www.wduwant.com/index_uploads/uploads/90b582f3756.jpg[/IMG] An arch with some columns and rocks [IMG]http://www.wduwant.com/index_uploads/uploads/21535205981c.jpg[/IMG] Some teacups that one can color(phong and rimlights can be disabled by selecting a different skin). [IMG]http://www.wduwant.com/index_uploads/uploads/90f4c4747fd4.jpg[/IMG] As per request, I added some rocky terrain props with different skins: [IMG]http://www.wduwant.com/index_uploads/uploads/eaa744d8de9c.jpg[/IMG] You can build a nice wall with the architecture props: [IMG]http://www.wduwant.com/index_uploads/uploads/1e3fbf4b8022.jpg[/IMG] Or be creative and come up with a flat surface that cuts through the ground props making it look like water: [IMG]http://www.wduwant.com/index_uploads/uploads/237e311f6f57.jpg[/IMG] Or paint some of the ground props white with the material tool and randomize it to look like melted snow (credit to Caste for this neat trick): [IMG]http://www.wduwant.com/index_uploads/uploads/20f2edc96cd.jpg[/IMG] DOWNLOAD BETA PACK: [url]http://www.mediafire.com/download/ej3kfrlle0wjtkw/addon_CK_props.rar[/url] If there's errors or stuff isn't working please do tell.
...so these models simulate displacement mapping in the Source Engine? How many polys do they have?
I can't even download it because of all the fucking ads popping up, looks good though. EDIT: NVM I got it downloaded
Oh god that page is terrible, I spent like 10 minutes trying to figure out how to download the file Anyway, these look really cool, can't wait to try them out!
Holy shit Missing texture blyat [t]http://www.wduwant.com/index_uploads/uploads/19a34acf6d58.jpg[/t][t]http://www.wduwant.com/index_uploads/uploads/36d352593be4.jpg[/t]
Anybody else get missing textures? Let me figure it out how to fix it. Okay, a workaround is to put the files that are vmts into: [IMG]http://www.wduwant.com/index_uploads/uploads/239e1e67a746.JPG[/IMG] and those that are the models into: [IMG]http://www.wduwant.com/index_uploads/uploads/5dfdf998c28c.JPG[/IMG] To find them simply go to Q menu > All > "blender_stone" and that's where it should work. [editline]30th June 2016[/editline] [QUOTE=Daemon White;50620130]...so these models simulate displacement mapping in the Source Engine? How many polys do they have?[/QUOTE] Terrain ones are 8k to 10k polygons. I think I made one of them by accident 52k (terrain_3) I believe.
Those terrain props look great. Thanks CK.
There was no reason to use such a shit host. Took ages to get the download started, it was slow as shit, and then Chrome flagged it malicious, most likely due to how malware filled that shit ass site is without adblock. There is Mediafire, MEGA, Garrysmods.org, Dropbox, and Google Drive for good alternatives that are not awful pieces of shit and would be perfect for this.
Why did you upload this to such a fishy site? Like the guy above me said there's plenty of other legit options. Are you gaining revenue off it or something? That's pretty suss honestly. Anyway [url=https://www.mediafire.com/?ej3kfrlle0wjtkw]here[/url] is a mirror. Also this doesn't belong in this section. It belongs [url=https://facepunch.com/forumdisplay.php?f=40]here[/url].
Awesome, can't wait to play with these when I get home. Thanks for releasing these!
How did u make this amazing stuff?
The absolute madman, he did it!
If I can make a request; Rocky stairs in the middle of a cliff. It seems like your kind of thing.
[QUOTE=Slim Charles;50620632]Why did you upload this to such a fishy site? Like the guy above me said there's plenty of other legit options. Are you gaining revenue off it or something? That's pretty suss honestly. Anyway [url=https://www.mediafire.com/?ej3kfrlle0wjtkw]here[/url] is a mirror. Also this doesn't belong in this section. It belongs [url=https://facepunch.com/forumdisplay.php?f=40]here[/url].[/QUOTE] I'm not making any revenue from this, I just wanted to upload something without having to register so that was the easiest option. I will use your mediafire link in top thread post. I uploaded it here because this is a my first time and I wanted people to test it first before I offer it to a bunch of people, plus it has screenshots,
finally home, gonna download this so hard
Tell me if there's any problems with it. Any bugs, errors, things that should be improved. That way I can make an official release in the modelling section and put it on steam workshop. [editline]30th June 2016[/editline] By the way, if anybody has SFM, can you test if this works for SFM as well? I'd be interested if it does.
I don't know why, maybe I'm just stupid, but the textures still don't work for me (they're missing), even after your workaround solution. I checked and double checked the paths to see they were right etc.
This ROCKS. Thanks for the work put into this. What's your paypal?
I don't have a paypal. I did this for free for you guys. Maybe once I get good with modelling (so far a week in), and make something really epic, then I'd accept donations. [editline]1st July 2016[/editline] [QUOTE=VIoxtar;50624327]I don't know why, maybe I'm just stupid, but the textures still don't work for me (they're missing), even after your workaround solution. I checked and double checked the paths to see they were right etc.[/QUOTE] Could someone tell me how to upload addons correctly then? I mean what I have is the following in my garry's mod folder: steam/steamapps/common/garrysmod/garrysmod/materials/stone_1 - all the vtf and vmt files and other kinds of files are here steam/steamapps/common/garrysmod/garrysmod/models/blender_stone - all the files that end with .dx80 .dx90 sw vvd go here. If this still doesn't work it may be that you have to delete everything, reload gmod, and install everything again. Good thing I released it to only you guys, seeing as I already made a couple of screw ups to begin with.
I guess you will have to recompile models, maybe this is how it should be, try: $CDMaterials "models\stone_1\" also try to copy stone_1 materials folder to the main materials folder ps\ it worked for me, but even with that solution not all models work [IMG]http://images.akamai.steamusercontent.com/ugc/445110482491293029/1077DA1CC0DD21BEF7A35EDA08C14281A1950594/[/IMG]
Holy shit these look bloody fantastic
simply amazing. it would be priceless if you added more ground props though
This looks amazing, literally this is what it is going to look like is Source 2!
Sorry for the minor bump but has the pack been fixed yet or are there still errors?
[QUOTE=Viper123_SWE;50701471]Sorry for the minor bump but has the pack been fixed yet or are there still errors?[/QUOTE] I guess he wants to fix these props and re-release them with new ones.
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