• Spring has Come
    6 replies, posted
Didn't wanna make a thread for this but since DWMT gotta taken down I had no choice but to create one. [video=youtube;XJjnbhSTuqQ]https://www.youtube.com/watch?v=XJjnbhSTuqQ[/video] [IMG]http://www.wduwant.com/index_uploads/uploads/d886cd59.jpg[/IMG] [T]http://www.wduwant.com/index_uploads/uploads/8c0397a4912a.jpg[/T]
The second one is just perfect man!
everything's great in general, but i really dig the subtle post-processing in particular
Digging em ground textures
a lot of the shells kinda look like theyre floating cause of the floor, its kinda jarring
Yeah, that's another reason why I didn't wanna make a thread for this piece. I didn't place those shells there individually. Didn't feel like spawning in 100 shells at a time and putting them in areas that seem like it isn't floating so I took a shortcut and I used the bullet cluster from the [I]spec ops pack.[/I] So some shells seem right in one area but then they'll be 1-7 shells that are in the pitch black area. Can't really control it though since all of the shells are like glued together with no bones to move them independently.
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