Ok, So I got this Cider gamemode, but there is a few lua errors, my friend dose lua, I asked him to fix this lua error, and he did. But ot made a new lua errors,
Here is the area where the error is:
[CODE]-- Called to check if a player can use voice.
function GM:PlayerCanVoice(player)
if ( player:Alive(player))
and player:GetPos(distance):Distance( LocalPlayer():GetPos() ) <= ( cider.configuration["Talk Radius"] )
end;
and !player:GetNetworkedBool("cider_Arrested")
and !player:GetNetworkedBool("cider_KnockedOut") ) then
return true;
else
return false;
end;
end;[/CODE]
Here is the error:
Couldn't Load Init Script: 'cider/gamemode/cl_init.lua'
[ERROR] gamemodes/cider/gamemode/cl_init.lua:608: 'then' expected near 'end'
1. unknown - gamemodes/cider/gamemode/cl_init.lua:0
Couldn't Load Init Script: 'cider/gamemode/cl_init.lua'
I'm pretty sure there is more lua errors after that, so i'll keep posting here. please help me out.
[CODE]-- Called to check if a player can use voice.
function GM:PlayerCanVoice(player)
if ( player:Alive(player))
and player:GetPos(distance):Distance( LocalPlayer():GetPos() ) <= ( cider.configuration["Talk Radius"] )
and !player:GetNetworkedBool("cider_Arrested")
and !player:GetNetworkedBool("cider_KnockedOut") ) then
return true;
else
return false;
end;
end;[/CODE]
I'm not sure why there was an end in the middle of an "if then" statement.
Ok, thank you, but now I get these errors:
[ERROR] gamemodes/cider/gamemode/cl_init.lua:609: 'then' expected near ')'
1. unknown - gamemodes/cider/gamemode/cl_init.lua:0
Couldn't Load Init Script: 'cider/gamemode/cl_init.lua'
[ERROR] gamemodes/cider/entities/weapons/rg_base/shared.lua:551: ')' expected near '|'
1. unknown - gamemodes/cider/entities/weapons/rg_base/shared.lua:0
E
[code]
-- Called to check if a player can use voice.
function GM:PlayerCanVoice(player)
if ( player:Alive(player))
and player:GetPos(distance):Distance( LocalPlayer():GetPos() ) <= ( cider.configuration["Talk Radius"] )
and !player:GetNetworkedBool("cider_Arrested")
and !player:GetNetworkedBool("cider_KnockedOut") then
return true;
else
return false;
end;
end;
[/code]
There was an extra parenthesis before "then"
Hmm, found a working cider, but the cl_init GM: DeriveGamemode("cidertwo") is not working for me, any one know how to fix? This is the error:
[ERROR] gamemodes/cidertwo/gamemode/cl_init.lua:6: attempt to call method 'DeriveGamemode' (a nil value)
1. unknown - gamemodes/cidertwo/gamemode/cl_init.lua:6
C
[editline]16th August 2013[/editline]
Ok, fixed that error, BUT, it says file not found.
Couldn't include file 'cidertwo\gamemode\cl_init.lua' (File not found) (<nowhere>)
Couldn't Load Init Script: 'cidertwo/gamemode/cl_init.lua'
Uhh, fixed EVERY THING NOW, as I found out I was missing the gamemode openaura....
BUT NOW....
I need a glon.lua for it, that he base nor the ciderRP had, so can some one tell me where to get it? please?
Thanks :)
[QUOTE=thekiller123;41856447]Uhh, fixed EVERY THING NOW, as I found out I was missing the gamemode openaura....
BUT NOW....
I need a glon.lua for it, that he base nor the ciderRP had, so can some one tell me where to get it? please?
Thanks :)[/QUOTE]
Here you go - [url]http://filesmelt.com/dl/glon.zip[/url]
Still not working, says file not found even after I added it and stuff. Help meh please.
I found the applejack cider, seems to be outdated? Can I have a link where do download/buy it? If you need to buy it?
[QUOTE=thekiller123;41932070]I found the applejack cider, seems to be outdated? Can I have a link where do download/buy it? If you need to buy it?[/QUOTE]
[url]http://cloudsixteen.com/store/cart.php[/url]
Legacy Cider Two
Sorry, you need to Log In to post a reply to this thread.