• Cider Help
    9 replies, posted
Ok, So I got this Cider gamemode, but there is a few lua errors, my friend dose lua, I asked him to fix this lua error, and he did. But ot made a new lua errors, Here is the area where the error is: [CODE]-- Called to check if a player can use voice. function GM:PlayerCanVoice(player) if ( player:Alive(player)) and player:GetPos(distance):Distance( LocalPlayer():GetPos() ) <= ( cider.configuration["Talk Radius"] ) end; and !player:GetNetworkedBool("cider_Arrested") and !player:GetNetworkedBool("cider_KnockedOut") ) then return true; else return false; end; end;[/CODE] Here is the error: Couldn't Load Init Script: 'cider/gamemode/cl_init.lua' [ERROR] gamemodes/cider/gamemode/cl_init.lua:608: 'then' expected near 'end' 1. unknown - gamemodes/cider/gamemode/cl_init.lua:0 Couldn't Load Init Script: 'cider/gamemode/cl_init.lua' I'm pretty sure there is more lua errors after that, so i'll keep posting here. please help me out.
[CODE]-- Called to check if a player can use voice. function GM:PlayerCanVoice(player) if ( player:Alive(player)) and player:GetPos(distance):Distance( LocalPlayer():GetPos() ) <= ( cider.configuration["Talk Radius"] ) and !player:GetNetworkedBool("cider_Arrested") and !player:GetNetworkedBool("cider_KnockedOut") ) then return true; else return false; end; end;[/CODE] I'm not sure why there was an end in the middle of an "if then" statement.
Ok, thank you, but now I get these errors: [ERROR] gamemodes/cider/gamemode/cl_init.lua:609: 'then' expected near ')' 1. unknown - gamemodes/cider/gamemode/cl_init.lua:0 Couldn't Load Init Script: 'cider/gamemode/cl_init.lua' [ERROR] gamemodes/cider/entities/weapons/rg_base/shared.lua:551: ')' expected near '|' 1. unknown - gamemodes/cider/entities/weapons/rg_base/shared.lua:0 E
[code] -- Called to check if a player can use voice. function GM:PlayerCanVoice(player) if ( player:Alive(player)) and player:GetPos(distance):Distance( LocalPlayer():GetPos() ) <= ( cider.configuration["Talk Radius"] ) and !player:GetNetworkedBool("cider_Arrested") and !player:GetNetworkedBool("cider_KnockedOut") then return true; else return false; end; end; [/code] There was an extra parenthesis before "then"
Hmm, found a working cider, but the cl_init GM: DeriveGamemode("cidertwo") is not working for me, any one know how to fix? This is the error: [ERROR] gamemodes/cidertwo/gamemode/cl_init.lua:6: attempt to call method 'DeriveGamemode' (a nil value) 1. unknown - gamemodes/cidertwo/gamemode/cl_init.lua:6 C [editline]16th August 2013[/editline] Ok, fixed that error, BUT, it says file not found. Couldn't include file 'cidertwo\gamemode\cl_init.lua' (File not found) (<nowhere>) Couldn't Load Init Script: 'cidertwo/gamemode/cl_init.lua'
Uhh, fixed EVERY THING NOW, as I found out I was missing the gamemode openaura.... BUT NOW.... I need a glon.lua for it, that he base nor the ciderRP had, so can some one tell me where to get it? please? Thanks :)
[QUOTE=thekiller123;41856447]Uhh, fixed EVERY THING NOW, as I found out I was missing the gamemode openaura.... BUT NOW.... I need a glon.lua for it, that he base nor the ciderRP had, so can some one tell me where to get it? please? Thanks :)[/QUOTE] Here you go - [url]http://filesmelt.com/dl/glon.zip[/url]
Still not working, says file not found even after I added it and stuff. Help meh please.
I found the applejack cider, seems to be outdated? Can I have a link where do download/buy it? If you need to buy it?
[QUOTE=thekiller123;41932070]I found the applejack cider, seems to be outdated? Can I have a link where do download/buy it? If you need to buy it?[/QUOTE] [url]http://cloudsixteen.com/store/cart.php[/url] Legacy Cider Two
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