• M9k Ammo types?
    3 replies, posted
I'm having trouble configure m9k ammo types on my server.. Below is the ammo types I'm using, you can use them and all, they just dont give ammo. I have no idea what to do. [CODE]GM:AddAmmoType("m9k_ammo_pistol", "Pistol Ammo", "models/items/boxsrounds.mdl", 40, 50) GM:AddAmmoType("m9k_ammo_sniper_rounds", "Sniper Rounds", "models/items/sniper_round_box.mdl", 40, 100) GM:AddAmmoType("m9k_ammo_smg", "SMG Ammo", "models/items/boxsrounds.mdl", 90, 100) GM:AddAmmoType("m9k_ammo_winchester", "WinchesterAmmo", "models/items/sniper_round_box.mdl", 30, 100) GM:AddAmmoType("m9k_ammo_buckshot", "Shotgun Ammo", "models/items/boxbuckshot.mdl", 24, 100) GM:AddAmmoType("m9k_ammo_ar2", "Assault Rifle Ammo", "models/items/boxmrounds.mdl", 90, 100) GM:AddAmmoType("m9k_ammo_357", ".357 Ammo", "models/items/357ammo.mdl", 24, 100) GM:AddAmmoType("m9k_ammo_rockets", "RPG Ammo", "models/items/ammocrates/craterockets.mdl", 1000, 3)[/CODE] [editline]31st August 2013[/editline] Anyone?
You could not use ammotypes and just add them to the addentities as an AddEntity. I have edited all of the M9K weapons so they only use pistol, smg1, and buckshot ammo.
you gotta addammotype in a autorun.lua and then make entits what on use gives you the ammo
Lol what? @Ashrobhoy I could do that Damnedone, but then I cant specify how much it gives the user.
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