• Code Isn't Working the Way It's Supposed to( NEED HELP )
    3 replies, posted
-snip problem was solved but I still have another- Okay, so how would I make [code]function GM:PlayerSpawn(ply) if HasCalledFunc == true then ply:KillSilent() else ply:SetTeam(TEAM_HUMAN) ply:SetModel( table.Random( humanpms ) ) ply:SetupHands() end end [/code], more specifically the if statement, get called only once? This code just repeatedly kills the player and makes them a spectator... What would I do to make them get killed only once?
Because you checked if it was "true." That's a string, not a boolean [editline]23rd May 2015[/editline] Also, localise your variables
Oh, it works fine now. Thanks! Thing is, I need help with one last thing. It repeatedly kills the player. How would I make it get called only once? I can't think of a way...
[QUOTE=A Fghtr Pilot;47787471]Oh, it works fine now. Thanks! Thing is, I need help with one last thing. It repeatedly kills the player. How would I make it get called only once? I can't think of a way...[/QUOTE] Try using PlayerInitialSpawn instead of PlayerSpawn
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