• Weapon World Model Position
    2 replies, posted
I'm working on a easy weapon creation system for my gamemode and I am trying to add props of various scales to the weapon that a player is holding. The weapon:GetPos() returns the pos of the player. If there is a way I can do this I would love to know. thanks in advance.
Get the position of the bone that weapons normally attach to.
[QUOTE=Robotboy655;47789359]Get the position of the bone that weapons normally attach to.[/QUOTE] I was thinking of that, but I was wondering if there was something that I could get the position, angles, and properties of the model being held.
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