Is there a way to count how many dead players are on a server ?
Ex: if dead players is > 0 then ... end
Something like this?
[CODE]
function GetDeadPlayerCount()
local deadPlayers = 0
for _, ply in pairs(player.GetAll()) do
if not ply:Alive() then
deadPlayers = deadPlayers + 1
end
end
return deadPlayers
end
[/CODE]
EDIT: ninjas
[CODE]local dead = 0
for k, v in pairs( player.GetAll() ) do
if !v:Alive() then
dead = dead + 1
end
end[/CODE]
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