• Setting up FastDL question to anyone who knows?
    5 replies, posted
I'm setting up my FastDL, and I want to know what not to include? I have my website, and it's ready to be used for FastDL, but I'm worried if someone finds the root of it, that they might be able to pull of some information that I wouldn't want anyone to have but me. What do I upload to the fastdl domain? and what do I keep out? (folder wise?) Keep it simple if you can. :|
just put all of your content you want your users to download. models, materials, sounds, ect... Don't upload anything you don't want someone to steel.
DO NOT put your addons, lua, or gamemode folder in the fastdl. Models, materials, sounds are the only ones you need. You can use PHP to prevent people from accessing the root in the browser.
[QUOTE=Pandaman09;42205734]DO NOT put your addons, lua, or gamemode folder in the fastdl. Models, materials, sounds are the only ones you need. You can use PHP to prevent people from accessing the root in the browser.[/QUOTE] I have some addons that are inside my addon directory, don't I need that? My gmod server has it in the directory in the server, but the website doesn't need to have it?
[QUOTE=jmw666;42206489]I have some addons that are inside my addon directory, don't I need that? My gmod server has it in the directory in the server, but the website doesn't need to have it?[/QUOTE] Do not put the lua in the fastdl, if they are .gma addons then make sure you added them to the [URL="http://wiki.garrysmod.com/page/Workshop_for_Dedicated_Servers"]workshop thingy[/URL]. If they are just legacy addons (in folders) then check to see if they have models, materials or sound folders in them. If they do, then copy them (models, materials, sound folders) into the fastdownload.
If you have command line access to the server host then you can run [URL="http://www.brainless.us/downloads.aspx?cid=1"]SourceRSC[/URL] from the server to upload to your FastDL. It should only upload appropriate files right out of the box. If you're using Linux you can install Mono to run it. I use this method myself, whenever I update any content I just run SourceRSC.
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