[CODE][ERROR] gamemodes/terrortown/entities/weapons/bow/shared.lua:188: attempt to call method 'GetViewModel' (a nil value)
1. unknown - gamemodes/terrortown/entities/weapons/bow/shared.lua:188[/CODE]
And here is a snippet of the code.
[CODE]function SWEP:Holster()
if CLIENT then
local vm = self.Owner:GetViewModel()
if IsValid(vm) then
self:ResetBonePositions(vm)
end
end
return true
end[/CODE]
Still can't get it to work.
I assume this is to work off of SWEP Construct Kit? This is actually a really neat idea.
[code]if CLIENT and IsValid(self.Owner) then
local vm = self.Owner:GetViewModel()
if IsValid(vm) then
self:ResetBonePositions(vm)
end
end[/code]
Perhaps that?
I don't think it works though. I still get the issues with the guns shrinking... And I just realized how stupid I am. I need to reset size >_>
gamemodes/terrortown/entities/weapons/[B]bow/[/B] But well, Thanks for your input, can't test it today, Will test tomorrow .
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