• AddEntityRelationship crashes the server after the last update
    3 replies, posted
Hey :) I have problem when I use AddEntityRelationship afer the last update it's just crashes the server when it been called. Before the update I did not get this bug. I dont get any lua error on the server console the only error I get when the server crash is : [QUOTE]./srcds_run: line 353: 25695 Segmentation fault (core dumped) $HL_CMD[/QUOTE] cat: hlds.25227.pid: No such file or directory After I mapped my gamemode. I also can add the code from the gamemode Exmaples of lines that crash the server when they been called : [CODE]if( t[3] == 1 ) then ent:AddEntityRelationship( v, D_HT, 99 ) end if( t[3] == 2 ) then ent:AddEntityRelationship( v, D_LI, 99 ) end[/CODE] ent = npc_turret_floor In addition, its happened only when I spawn the turret NPC, in multiplayer and singleplayer. I tried to disable all addons (only the gamemode running) before the update I did not get this crash bug. It's happen in all maps. Sorry about grammer mistakes, english are not my first lang.
I assume this is just a linux issue? Works fine in windows/singleplayer. I'll test more on my server later.
[QUOTE=MadParakeet;47863485]I assume this is just a linux issue? Works fine in windows/singleplayer. I'll test more on my server later.[/QUOTE] Information about the vps by command uname --all 2.6.32-504.12.2.el6.x86_64 #1 SMP Wed Mar 11 22:03:14 UTC 2015 x86_64 x86_64 x86_64 GNU/Linux
Help?...
Sorry, you need to Log In to post a reply to this thread.