AddEntityRelationship crashes the server after the last update
3 replies, posted
Hey :) I have problem when I use AddEntityRelationship afer the last update it's just crashes the server when it been called.
Before the update I did not get this bug.
I dont get any lua error on the server console
the only error I get when the server crash is :
[QUOTE]./srcds_run: line 353: 25695 Segmentation fault (core dumped) $HL_CMD[/QUOTE]
cat: hlds.25227.pid: No such file or directory
After I mapped my gamemode.
I also can add the code from the gamemode
Exmaples of lines that crash the server when they been called :
[CODE]if( t[3] == 1 ) then ent:AddEntityRelationship( v, D_HT, 99 ) end
if( t[3] == 2 ) then ent:AddEntityRelationship( v, D_LI, 99 ) end[/CODE]
ent = npc_turret_floor
In addition, its happened only when I spawn the turret NPC, in multiplayer and singleplayer.
I tried to disable all addons (only the gamemode running)
before the update I did not get this crash bug.
It's happen in all maps.
Sorry about grammer mistakes, english are not my first lang.
I assume this is just a linux issue? Works fine in windows/singleplayer. I'll test more on my server later.
[QUOTE=MadParakeet;47863485]I assume this is just a linux issue? Works fine in windows/singleplayer. I'll test more on my server later.[/QUOTE]
Information about the vps by command uname --all
2.6.32-504.12.2.el6.x86_64 #1 SMP Wed Mar 11 22:03:14 UTC 2015 x86_64 x86_64 x86_64 GNU/Linux
Help?...
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