Alright, so I'm working on something and I'm at a point where I have to design a menu to buy weapons from, [B]I don't want you to code it, I need your ideas (concepts)[/B].
Here's how it works, you have a total of 4 tiers of weapons and 3 subgroups
Tiers: Increase the potency of weapons, it's the [B]row
[/B]Subgroups: Define the type of weapon, there's 3 [B]columns[/B] ([B]Close Range[/B], [B]Mid Range[/B] and [B]High Range[/B])
Versatile: I want the menu to be [B]around 800x600[/B] to be compatible with people in lower resolutions.
I'd like you guys to share your ideas or concepts on what the menu could look like, here's what I have in mind that you can base your thoughts around:
[IMG]http://image.com.com/gamespot/images/2002/pc/act/renegade/renegade_screen051.jpg[/IMG]
I think I know where you got the idea for this and what your gamemode is about...
Command & Conquer: Garrygade.
Anyway, I'll donate my Ion Cannon Beacon and some advice because I'd really like to see this get off the ground.
Perhaps you could take a picture of the weapon and then place each in the rows and columns like what you want. Then whenever the player puts their mouse over the weapon a small box containing the price and weapon info would appear. This would (hopefully) keep it looking slim without loosing functionality.
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