• WAC Helicopter Animations?
    2 replies, posted
How can you make a WAC Helicopter change its animations? I have the animations built into the model such as, idle, close, open, idle_o But I need to find a way too make them work I have tryed the following code but it fails with an error: [lua] function testanimation( player, command, arguments ) Entity.SetSequence("idle_o") end concommand.Add( "test", testanimation ) [/lua] It fails with error: attempt to index global 'Entity' (a function value) Any ideas facepunch? Thanks in advance.
maybe self.Setquence("idle_o") ?
You should do this inside the entity's code, Entity is a global function, and you didn't define it locally in the function to be used anyways. Try putting it inside ENT:Initialize() and do: self:SetSequence("idle_o").
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