• Possible ways to balance a feature out in a gamemode I'm creating
    2 replies, posted
Hello. I'm making a gamemode that's based off of those detective-type games, you know, Cluedo and whatnot. But, a feature I've decided to implement to make it different from TTT or Murder is to replace having guns(no, not to make it family friendly :P) with being able to identify the player who is the murderer, to make it not-too-similar to Murder or TTT. Now, I don't need any help [i][b]coding[/b][/i] this, I just need help with ideas as how to balance it out. Because, a system like so could easily be countered and abused without restrictions: -With an identification system, what will happen if you don't identify the murderer? People could use it as a portable "traitor-tester" to make the game unfair. -My gamemode involves finding clues that spawn periodically that give hints as to who the murderer is. Maybe the identification system could only be used if a certain amount of clues have been found? Any ideas or help as to how to balance this feature out would be [i][b]greatly[/b][/i] appreciated. Note to the "use your imagination"-type people: I've tried to find out ways to balance this out and have failed at finding good ways. I'm using facepunch as a last resort. Please don't say "use your imagination".
Get yourself some Friends. Play a few rounds. After a bit, go and let your friends explore. Or get some Random People on it. That way you will get a lot of different people, a lot of different playstyles and you will see exploitation of your systems. Then you can look the logs, watch the gameplay etc and analyze what is wrong. and good Youtuber for the Mindset of this is [url]https://www.youtube.com/user/ExtraCreditz[/url]
[QUOTE=Tomelyr;47899566]Get yourself some Friends. Play a few rounds. After a bit, go and let your friends explore. Or get some Random People on it. That way you will get a lot of different people, a lot of different playstyles and you will see exploitation of your systems. Then you can look the logs, watch the gameplay etc and analyze what is wrong. and good Youtuber for the Mindset of this is [url]https://www.youtube.com/user/ExtraCreditz[/url][/QUOTE] It's not nearly closed to finished.
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