So, managed to get my hands on a custom schema recently but am having some issues when attempting to run it on a server. All the functions work fine as far as we can tell aside from one issue...a big fat white screen that we have no clue was the cause is.
[img]http://i.imgur.com/x7uPj6W.png[/img]
Genuinely stumped. Thing about the schema is that using it on its own is like, impossible for some reason so we've had to merge it with HL2rp. I don't know if that makes a difference but I'll mention it anyway just in case. And and all help/suggestions would be greatly appreciated.
Edit: Also, apparently, this is like the only server error we're getting.
[ERROR] gamemodes/cwhl2rp/schema/sv_schema.lua:13: attempt to call method 'AddHumanHint' (a nil value
)
1. unknown - gamemodes/cwhl2rp/schema/sv_schema.lua:13
2. include - [C]:-1
3. IncludePrefixed - gamemodes/clockwork/framework/sh_kernel.lua:3636
4. unknown - gamemodes/cwhl2rp/schema/sh_schema.lua:11
5. include - [C]:-1
6. unknown - gamemodes/clockwork/framework/libraries/sh_plugin.lua:285
7. IncludeSchema - [C]:-1
8. unknown - gamemodes/clockwork/framework/sh_boot.lua:99
9. include - [C]:-1
10. unknown - gamemodes/clockwork/framework/sv_kernel.lua:10
11. include - [C]:-1
12. unknown - gamemodes/clockwork/gamemode/init.lua:40
13. DeriveGamemode - [C]:-1
14. unknown - gamemodes/cwhl2rp/gamemode/init.lua:6
Isn't white screen related to when you're using a pirated clockwork?
It's a completely legitimate copy, so that can't be it.
Our key is a legitimate hl2rp key that we're using for this custom gamemode (i've been told that's how you do custom gamemodes, I have no idea how else it would work, apparently getting some sort of developer key is impossible)
there aren't any errors anymore, client or server side, and it's purely this whitescreen that's coming up and i can't see any way to fix it whatsoever
You need to buy a developer key...
Just use nutscript.
[QUOTE=iTitan;47978567]You need to buy a developer key...
Just use nutscript.[/QUOTE]
worked out the problem anyway, you can use another key fine, it's just the default color correction values are for some reason max contrast (or something, making it pure white), but yeah we moved to nutscript
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