[code]function GM:PlayerDeathThink( pl )
if ( pl.NextSpawnTime && pl.NextSpawnTime > CurTime() ) then return end
if ( pl:IsBot() || pl:KeyPressed( IN_ATTACK ) || pl:KeyPressed( IN_ATTACK2 ) || pl:KeyPressed( IN_JUMP ) ) then
pl:Spawn()
end
end[/code]
From the base gamemode. Just hook it and return false.
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