• How do I make reload sounds?
    3 replies, posted
I'm making an M16A4 SWEP and I made all the sounds, finished the swep, it is complete. But how do I make reload sounds? I got all the other sounds working, but it just needs RELOAD SOUNDS.
:bump: why wont anyone help?
[LUA] local ReloadSound = Sound( "Weapon_Pistol.Reload" ) function SWEP:Reload() self.Weapon:DefaultReload( ACT_VM_RELOAD ) self.Weapon:EmitSound( ReloadSound ) end [/LUA] Something like that.
I tried that, it didn't work @ all :(
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