I'm making an M16A4 SWEP and I made all the sounds, finished the swep, it is complete.
But how do I make reload sounds? I got all the other sounds working, but it just needs RELOAD SOUNDS.
:bump:
why wont anyone help?
[LUA]
local ReloadSound = Sound( "Weapon_Pistol.Reload" )
function SWEP:Reload()
self.Weapon:DefaultReload( ACT_VM_RELOAD )
self.Weapon:EmitSound( ReloadSound )
end
[/LUA] Something like that.
I tried that, it didn't work @ all :(
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