Whenever my users or I open up my F4 menu, I get this error:
[ERROR] addons/carbonmenu/lua/darkrp_modules/carbonmenu/cl_core.lua:270: attempt to index local 'modelView' (a nil value)
1. OpenCarbon - addons/carbonmenu/lua/darkrp_modules/carbonmenu/cl_core.lua:270
2. fn - addons/carbonmenu/lua/darkrp_modules/carbonmenu/cl_core.lua:1556
3. unknown - addons/ulib/lua/ulib/shared/hook.lua:179
Here's what I have on line 270 of cl_core.lua for my F4 menu.
modelView:SetSize(modelPanel:GetWide(), modelPanel:GetTall())
Line 1556 of cl_core.lua:
OpenCarbon()
And for ulib hook.lua line 179:
a, b, c, d, e, f = v.fn( ... )
Please help me!
What is modelView defined as?
[QUOTE=code_gs;48012060]What is modelView defined as?[/QUOTE]
I'm sorry, I'm a bit of a noob to lua, but if you mean what's it supposed to do, it's basically supposed to show the player model of the job before a player becomes it.
I'm asking what modelView is. There error is saying it doesn't exist. Is there anywhere in the code it says "modelView ="?
Yes, here is what has modelView:
[url]http://i.gyazo.com/d4beae99cefd4fe97fd167125a78be9a.png[/url]
Those are all the modelView's found in cl_core.lua
Seems they made a typo. Change AModelPanel to DModelPanel.
Thanks, DModelPanel worked, but when users go onto the jobs tab, this error pops up:
[ERROR] addons/carbonmenu/lua/darkrp_modules/carbonmenu/cl_core.lua:698: attempt to index local 'icon' (a nil value)
1. AddJob - addons/carbonmenu/lua/darkrp_modules/carbonmenu/cl_core.lua:698
2. OpenJobs - addons/carbonmenu/lua/darkrp_modules/carbonmenu/cl_core.lua:897
3. DoClick - addons/carbonmenu/lua/darkrp_modules/carbonmenu/cl_core.lua:1367
4. unknown - lua/vgui/dlabel.lua:218
Line 698:
icon:SetPos( jobc:GetWide() - 148, 10 )
Line 897:
AddJob( job )
Line 1367:
OpenJobs()
What is icon defined as?
I think I found the problem, I didn't have icon16/star.png in my server material folder, I added it, also I found 2 other instances of DModelPanel, should I change them to AModelPanel or BModelPanel, CModelPanel?
D stands for derma. There is no A, B, or C VGUI elements. Everything should be DWhatever.
Thanks! My jobs and shop tabs work, but the playermodel previews are zoomed in up to close, but I don't really want to make you work anymore, but in general thank you so much for the help!! :D
Play with the SetCamPos and SetFOV values.
SetFOV didn't have to do anything with the job preview, but I think SetCamPos does,
do you think this is too zoomed?
icon:SetCamPos(Vector(20, 00, 65))
and
icon:SetCamPos(Vector(30, 10, 75))
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