Hi
I wonder, how can I make my ent output to a players chat, like it was a player?
HUD_PRINTTALK for an ent NPC looks boring, I want it to look like a normal player wrote it.
Ent.Name: blabla.
Just like
Busan1: blabla.
Thank you.
[url]http://wiki.garrysmod.com/page/Player/PrintMessage[/url]
That should work.
Network the name/message to the clients in a net message, and from there use chat.AddText.
[lua]chat.AddText(ent:Name() .. " says hello!")[/lua]
gunna need to network a few things and such
Thank you both.
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