So I got an old gamemode from a friend and im trying to test it, but when A player enters the server he can load because of these errors:
[CODE]
*****
[ERROR] gamemodes/cityrp/gamemode/cl_init.lua:246: Tried to use a NULL entity!
1. GetNetworkedEntity - [C]:-1
2. unknown - gamemodes/cityrp/gamemode/cl_init.lua:246
*****
[ERROR] gamemodes/cityrp/gamemode/cl_init.lua:900: attempt to index field 'Config' (a nil value)
1. unknown - gamemodes/cityrp/gamemode/cl_init.lua:900
*****
Couldn't include file 'scoreboard\scoreboard.lua' (File not found) (@gamemodes/cityrp/gamemode/cl_init.lua (line 7))
***
[ERROR] gamemodes/cityrp/gamemode/cl_init.lua:951: attempt to index field 'Config' (a nil value)
1. unknown - gamemodes/cityrp/gamemode/cl_init.lua:951
***
Couldn't Load Init Script: 'cityrp/gamemode/cl_init.lua'
[/CODE]
Also this is the code in cl_init.lua:
[CODE]AddCSLuaFile("sh_init.lua");
include("scoreboard/scoreboard.lua");
...
...
...
--[
-- Give the player a first-person view of their corpse
local pingpong = CurTime()
function GM:CalcView( pl, origin, angles, fov )
-- Get their ragdoll
local ragdoll = lpl:GetNetworkedEntity("Ragdoll") [B][U]---- line 246[/U][/B]
if pingpong <= CurTime() then
pingpong = CurTime() + 5
--print(ragdoll,pl)
end
-- Check if it's valid
if( !IsValid(ragdoll) ) then
return self.BaseClass:CalcView(pl,origin,angles,fov)
end
--find the eyes
local eyes = ragdoll:GetAttachment( ragdoll:LookupAttachment( "eyes" ) );
-- setup our view
if !eyes then
return self.BaseClass:CalcView(pl,origin,angles,fov)
end
local view = {
origin = eyes.Pos,
angles = eyes.Ang,
fov = 90,
};
return view;
end
--]]
[/CODE]
Those are the files in the gamemode:
[img]http://i.imgur.com/GRv8lci.png[/img]
Please help :(
Thanks for helpers!!!!
tbh don't use that shit.
iirc it's Cider / Applejack CityRP.
A good way would be to use nutscript, catherine or [URL="https://bitbucket.org/GamerGambit/evolved-role-play/src"]evolved roleplay[/URL] and do it yourself.
[QUOTE=Tomelyr;48048587]tbh don't use that shit.
iirc it's Cider / Applejack CityRP.
A good way would be to use nutscript, catherine or [URL="https://bitbucket.org/GamerGambit/evolved-role-play/src"]evolved roleplay[/URL] and do it yourself.[/QUOTE]
Actully I just want to check the HUD and F1 menu
Thats it :P
[QUOTE=WolfRayet;48048850]Actully I just want to check the HUD and F1 menu
Thats it :P[/QUOTE]
Then just remove code causing errors in which they don't change anything to the HUD and f1 menu
Sorry, you need to Log In to post a reply to this thread.