I know Gmod wiki says the args are:
[LUA]
datastream.StreamToServer( string handler, table:string:number:boolean:Vector:Angle:entity:player:ConVar:Color data, function callback[, function accept_callback] )[/LUA]
I was wondering if I could just put a table with any variables? like:
[LUA]
datastream.SteamToServer("ClientHook",{ply,1,2,3,4,5,6,7,8,false,true,ply,Vector(0,0,0),Vector(122,122,122})
[/LUA]
That should work. A table isn't limited to only one type.
Yeah, you use a table to transmit a bunch of stuff.
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