• Actual fall damage?
    3 replies, posted
Well, When I make an NPC fall from a 10 foot cliff, it would be cool to see it take realistic damage or 100 foot cliff and so on Can anyone implement this? Thanks in advance :v:
[url]http://www.garrysmod.org/downloads/?a=view&id=73018[/url] Download that. here are the commands, rcon mp_falldamage 1 or rcon mp_falldamage 0.5 I myself, use 0.5
Whats the point in getting an addon and setting it yourself? [lua]function MPFallDamage( ply, vel ) if GetConVarNumber( "mp_falldamage" ) == 1 then vel = vel - 580 return vel*(100/(1024-580)) end end hook.Add( "GetFallDamage", "MPFallDamage", MPFallDamage )[/lua] I hate setting things myself. Turn it on with mp_falldamage 1 in the console.
I found a fall fix thingy where there is no settings, and it's pretty realistic. Now on to npc fall damage :science:
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