• Adding a velocity hud element to the fretta hud for a new gamemode :?
    1 replies, posted
Hello I am fixing up this old gamemode to put it up on a new server and im using fretta13 the main hud code is this [code] function GM:UpdateHUD_Alive( InRound ) if ( GAMEMODE.RoundBased ) then local RoundNumber = vgui.Create( "DHudUpdater" ); RoundNumber:SizeToContents() RoundNumber:SetValueFunction( function() return GetGlobalInt( "RoundNumber", 0 ) end ) RoundNumber:SetLabel( "ROUND" ) Bar:AddItem( RoundNumber ) local RoundTimer = vgui.Create( "DHudCountdown" ); RoundTimer:SizeToContents() RoundTimer:SetValueFunction( function() if ( GetGlobalFloat( "RoundStartTime", 0 ) > CurTime() ) then return GetGlobalFloat( "RoundStartTime", 0 ) end return GetGlobalFloat( "RoundEndTime" ) end ) RoundTimer:SetLabel( "TIME" ) Bar:AddItem( RoundTimer ) end end end [/code] that just creates the time left on the screen tried using the same thing to add a velocity hud but i got nothing i think it was the code i put can anyone assist me in adding the velocity ? [editline]8th July 2015[/editline] Okay let me change it is there any way to add in a velocity bar?
Anything bruh?
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