• Dynamically Registering Weapons
    3 replies, posted
Is there a way you can register weapons at run time? For example say I have a table with: [Lua] tbl["class_name"] = {["Damage"] = 10. ["Model"] = "model"} tbl["class_name2"] = {["Damage"] = 10. ["Model"] = "model"} [/Lua] Then loop through the table and register them all?
[url]http://wiki.garrysmod.com/page/weapons/Register[/url] Seems to be possible.
[QUOTE=TFA;48237927][url]http://wiki.garrysmod.com/page/weapons/Register[/url] Seems to be possible.[/QUOTE] I saw that, but I thought this was an internal function and shouldn't be used?
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