• TTT Innocent chat
    3 replies, posted
Idk if this is a known problem or not, but ever since the Gmod update innocent players can use the team chat, which is pretty much a foolproof T tester, and is kinda breaking the game. I wanted to create a temporary fix that'll just not send team chat messages if the player is innocent. I'm pretty bad at researching so sorry if this is simple, but how would I go about checking if the message was sent to team chat? I have this (pretty much everything else) [CODE]function chatCommand( ply, text, public ) if ply:ROLE == ROLE_INNOCENT and --[[Check if it's in team chat]] then return("") -- Hide it from chat. end end hook.Add( "PlayerSay", "chatCommand", chatCommand )[/CODE]
*cough* github (Its probably already fixed)
That defeats the purpose. I made it so that innocent team chat would redirect to main chat; the reason you see the team tag is because an addon is doing it. [editline]18th July 2015[/editline] That code wouldn't even work either, lol. ply:ROLE doesn't exist.
[QUOTE=code_gs;48239660]That defeats the purpose. I made it so that innocent team chat would redirect to main chat; the reason you see the team tag is because an addon is doing it. [editline]18th July 2015[/editline] That code wouldn't even work either, lol. ply:ROLE doesn't exist.[/QUOTE] Oh, ok. Sorry for the needless thread then.
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